From the moment of announcement, the idea of Dark Souls on Switch has been perplexing; would the controls carry over in this format?
Not the best review, honestly. It gives too low a score for issues too minor to justify said score.
Yeah but there has always got to be one of those edgelords that will review bad for the clicks
I agree the score is harsh but poor controls are not great for the experience
The author exaggerates the control issues. In fact, the only real issue is that you can't swap dodge and interact, which leads to a few accidents until you've gotten used to it. It doesn't justify a 5.
Reason why not interested on Nintendo hardware. Its just over priced fisher price man toys
@sonic Seriously, just don’t comment on Nintendo article at all. You bring nothing useful, not even a tiny bit, to the discussion when it comes to the Switch.
this grade sounds legit for a switch release
Wouldn't even be legit for a ps2 release.
As legit as you're comments on anything switch related
The thing is it's an inferior version to the current gen remasters so it should be docked points. Also ds hasn't aged very well.
a 5 though? To me that would indicate the game is somewhat broken.
Exactly, and it is far from Broken. If anything, it's more mechanically sound than people expected, given that Blighttown actually runs smoothly when people expected it to be a shitshow of slow down.
How is a 5 broken ? What's a 3 then ...unplayable ? Then what's a 2 or 1 in this theme of bull ....causes blackholes when used ?
@Prettygoodgamer - a 5 would mean that the game is really, really bad. Sure the FPS is only 30 and the visuals took a hit, but this version is still an improvement over the original. And what did that score? So how is this somehow less now?
The graphics [and arguably the remasters looked worse due to the changes in lighting etc] and compressed audio aside, this port isn't inferior enough to justify this score.
The score may be harsh but it raises legitimate concerns on the controls. Other reviewers laud the fact it can be played on the go, IGN score it higher than the other home consoles presumably because of this feature (Since it's clearly not about the presentation). The controls on the switch are not great, and no one will convince me they are (I suffer from cramp in my hand playing bayonetta ;-)); and that's just a symptom of its form factor. Play this with a pro controller is my advice.
or even use the included shell if you don't like using the joycons on the sides of the screen. Since those options are there, how can you dock points for an optional control scheme?
Unfortunately the clam doesn’t improve things much for me. I can’t speak for others though.
@Pricey - fair enough, to each their own I guess.
Personal comfort is something that should not be taken as a reason to give a mechanically sound game such a low score, though. It doesn't reflect how good the game is; it just reflects a personal bias. One that can be solved with various options. Not everyone suffers from the strain issues, and those that do usually choose to get a pro controller. A 6.5 would have been a more justifiable score for this sort of issue, but he didn't even go that far.
Next up: Dark Souls Remastered Ultra Complete Mobile Remix.
This isn't Square Enix lol.
Finally somebody takes there blinders off and stops giving the "Because its portable." Pass.
They just switched it for a different pair of blinders. In this case, the "let's give it a bad score because it's a Nintendo Port" blinders. A 5 is not justified here, when mechanically the game runs amazingly. There isn't even any slowdown in Blighttown, which is what everyone expected to experience.
Seems a little low. How can one give a game a bad review based on the controls and not once say how those controls are bad? What is different about the Switch control scheme compared to previous consoles? Unless it has gyroscope aiming, then we need to kill it with fire. /s
The only real difference is that some people will have to get used to not using A as the confirm/interact button. The reviewer is bitching about the discomfort factor of the joycons; outside of that the controls are identical, and thus this score really is just a bullshit score from a bad reviewer.
Those are some real bs complaints. Having to use A instead of B for interact is something only returning players would notice and even then only in rare cases. Discomfort over the joycons is a personal/hardware issue and a game shouldn't be scored on that since every game that person reviews would be affected by it. Would anyone take a reviewer seriously who gave Call of Duty 5/10 because they didn't like the thumbstick placement on a Dualshock?
I will agree that for some people the Switch standard controls are less than ideal. Those joycons are small, no doubt. I am a smaller person with smaller hands myself, so it usually doesn't present an issue. If I can hold a Vita for extended periods, I can hold a Switch. However, there are other control options that exist should you so choose it. So to say the controls are bad because the joycons are small, but then discount the fact that you could easily use a Pro Controller to rectify your own personal issues seems weird.
If this version is a 5, then what you rate the original Xbox 360 and PS3 versions now if you had to? A 3 or 4? No one would take that seriously. I haven't had any problems playing portable on Switch. Yeah, it's not 60 FPS, which was a nice addition to the other console versions, but last gen couldn't even run the game at 30. It's still Dark Souls, which is still going to be in every top 100 Game list from now till the end of time lol.
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