About a month has passed since Shadow of the Tomb Raider’s release, but why does it seem like a much bigger shadow has been cast on this title from Square Enix and Eidos Montreal?
12 hours in and loving every bit I've played. It's definitely a little dark, maybe too dark at times, but love how they're trying to showcase the impact killing has had on Lara. It's a bold choice for a AAA dev to go that route.
How is it compared to ROTTR? I was a bit disappointed by that. So decided to wait till sales.
It's samey except a lot less combat (which is nice) and a lot more tombs. If you like the puzzle tombs then you'll like this game. The environments are way different than the past two also. I'll say if you play only the story and no side content then it might come across as too short. I like doing all the side missions, tombs, etc. so the value is there for me.
Damn I'm okay with exploring as I loved it in Uncharted 4 however I prefer story heavy driven games T.T Thanks anyway, I'll probably grab it on Christmas than.
this series has no spark and doesn't help they keep releasing this game during busy schedules.
I’m still happy and glad that some dev still support SP only game this day and age. This game deserves all the love it can get.
Great game I beat in a weekend, but the hype came and went pretty quickly. I'm not feelin the replay value. I don't even feel like 100% It and I did for the last two games. I'm looking forward to the DLC though.
It's a good game, lots of tombs and puzzles with beautiful graphics but the story kinda dies in the second half and gets a bit bogged down with heavy stealth. Even though I think it is the weakest of the 3 games I think it is a least a 8 out of 10 and definitely worth the money.
Game didn't release to much fanfare, and I don't think that the hype behind it was as high as the prior two games. 1st one because it was a new reboot, the second because of the exclusive bump that games get. This game, was just there, and had a rather lackluster marketing campaign.
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