GES writes: "We all played with playdough at some point as young and developing humans, and probably loved it. Claybook takes the nostalgia of that playdough sensation and turns it into a virtual course of clay puzzles and hours of fun."
Claybook is a fun puzzle-platformer with an expansive sandbox mode. However, the Switch controls can make it a lot harder to create something worthwhile.
by Xander Morningstar:
"The last thing I’ll say is that Claybook, in all its splendor, can get glitchy. You can deform too far into the ground, and get stuck or clip in between blocks really easily. Thankfully, there is a rewind button that will pull you out of any situation. This comes in handy when you are trying to make a bridge or arc, and you take a tumble. By nature, a game about making a mess can get a little messy in terms of physics, but the convenience of the rewind feature is deeply appreciated. And that’s Claybook. It’s not groundbreaking and it’s fairly short. But it has a lot of potential, and I hope it continues to be supported. The online works well, despite being a bit basic, but the editor is pretty robust if you can get past the learning curve."
Second Order — founded by former Ubisoft – RedLynx Studio veterans — is thrilled to announce that their colorful clay-manipulating physics-based puzzle adventure “Claybook” is now available on Nintendo Switch.