Bloody Disgusting: "No matter if it’s a game or a film, If there’s a jump scare then I’ve probably jumped out of my seat and screamed due to it. Despite loving the horror genre, I’ve never had much of a resolve when it comes to withstanding these scares. However, one of the most high-profile horror titles in recent years didn’t have much of an impact on me, despite scaring plenty of others, and it’s due to a pretty glaring design flaw that most people didn’t experience.
I’m talking about Until Dawn, Supermassive Games’ breakout hit of 2015. While I adored the campy tropes and characters that made the story instantly relatable, there was one problem: I just didn’t find the experience all that scary. Endearing and fun? Sure, but the whole thing fell flat when it came to actually delivering the gasps of the horror movies it was trying to emulate."