John Santina writes: "The Nintendo Switch and Steam Streaming would be a match made in heaven."
Heck yes it would be. If only Project Rainwater could get off the ground.
I'd buy it. Oh wait I already have. Seriously I dont know what project rainwater is and did not see it in a search. But I know it would be hard for all those controllers, and software configurations. Otherwise I would not have trouble on my PC 20 years later! Same old problems, a little less. But still have them.
It's called Rainway
It's called Rainway and I don't think it's gonna work that well if you don't have good upload speeds.
". . . the fact that it runs via the console's (currently hidden) browser means that there's little Nintendo can actually do to prevent people using Rainway on the Switch." http://www.nintendolife.com... Are you serious? Nintendo can do plenty to prevent unwanted software or web-page content from running on their system. Anyway, thanks for enlightening me here, guys. I had no idea this existed. Upload speed is not nearly as important as download for game streaming. What you send up is maybe the size of text messages--little more than control inputs. Low latency is really important both ways.
@cobra Upload is important because YOUR computer acts as the server with Rainway.
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