Rockstar Art Lead: We Iterated on RDR2's Horses for Years, Moved Away from Typical Open World Tropes

Rockstar apparently iterated on the Horse system of Red Dead Redemption 2 for years to make it deep and engaging. They also moved away from open world tropes to create a far more subtle, real and dynamic world.

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Chris_Wray8d ago

I hope so, bug how true that is remains to be seen. The problem woth an open world is the time it makes to create good, filling, content. That's why your open world 'tropes' exist - easy to replicate things.

LucasRuinedChildhood8d ago (Edited 8d ago )

RDR and GTA5 were far better made than other open world games (felt more organic and alive, more attention to detail, high quality missions and side missions, characters always having new dialogue when called after missions, etc), so I have no doubt that RDR2 will continue that trend. Previews pretty much confirm this.

DaMist7d ago

I agree, both RDR and GTA V felt different from all the other open world games, most of the fetch quests and "collecting" that you find in any open world game's to do list was either completely missing or engaging to the point where it didn't feel like a chore.

moomoo3198d ago

Hopefully 7 - 8 years was enough time to make some interesting shit

KaiPow8d ago

Hopefully the horse turns out to be more useful than Roach.

Aurenar8d ago

It sounds much, much deeper than that.

Cybermario8d ago

horse balls, is all i have to say, haha cant wait to play this

codelyoko8d ago

That's just the tip of the iceberg my friend ,they are crazy!

PoopsMcGee8d ago

Actually, the balls are at the base of the iceberg...

Nu7d ago

I thought you were dead, glad you're doing well 😂

BadElf7d ago

I did too. Thanks, friend. I was banned for no reason

Nu6d ago

lol I've been there. Red Dead is going all out with ball physics. Within weeks we'll see full nudity mods. How R* do it is beyond me but it's awesome what they accomplish

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