410°

Console Exclusives Matter More Than You Think

This console generation Sony has profoundly exercised the significance of platform exclusives by showering their PS4 users with an abundance of software. Yet, there are some who would believe Sony's exclusives are not the real reason for the manufacturers massive PlayStation success this generation.

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game-insider.com
DarkVoyager2439d ago

“Console Exclusives Matter More Than You Think“

Agreed. And PlayStation is where the best exclusives are.

Godmars2902439d ago

Nintendo says "Hi".

Microsoft - again - "We are dedicated to providing the best gaming experience to our community".

2439d ago
uptownsoul2438d ago (Edited 2438d ago )

@Godmars290 - "Nintendo says 'Hi'."

PlayStation is leading the home console market in marketshare & mindshare (and has been leading the home console market for the vast majority of the last 20-25 years) because:

1) They give more high quality exclusives than one home console platform (Xbox)

while…

2) Having more major AAA multiplatform games than the other home console platform (Nintendo)

The fact is: All 3 home console platforms need BOTH high quality exclusives AND high quality multiplatform games…of the 3 platforms, PlayStation traditionally has the best mix

JaguarEvolved2438d ago

Thats why PlayStation is the best

bigmalky2438d ago (Edited 2438d ago )

You all need to stop this.

Sony and Nintendo have published some fantastic exclusives this generation. Both are doing well.

Microsoft are the only company that needs to step up, and stop trying to find the already apparent formula for gaming + ? = money.

? will always equal great games.

Why o why2438d ago

Not just more exclusives but a wider range of exclusives. Only the ignorant hide behind quips about or against their importance

PowerOfTheCloud2438d ago

Bigmalky

You make sense. No need to talk down neither sony's nor nintendo's exclusives as the both do a great job providing them.

MS on the other hand should get flak real hard constantly by every gamer for their pathetic attempts when it comes to exclusives and xbox fans should be most vocal about this instead of defending ms and rather crusading on other companies about minor issues like crossplay.

nucky642438d ago

i'll say hi back to nintendo - but i'm still sticking with ps4 (and eventually 5) due to sonys kick-ass exclusives.

sonarus2438d ago

The only reason Nintendo is still standing is there is no substitute for Mario

Godmars2902438d ago

@bigmalky:
And all I said - mostly - is that Nintendo says "hi".

Sony may make better games, has sustained the industry since taking the lead from them, but Nintendo still holds enough of a presence in general - not gaming - market to take it back with the right moves. The Will, Switch and even the current madness that is Bowsesste prove that.

Thing is two console gens and their current online efforts show that they've got a ways to go.

Dragonscale2438d ago

Ms are dedicated to the best gaming experience in our community? Lmfao.

+ Show (7) more repliesLast reply 2438d ago
2438d ago Replies(5)
WANNAGETHIGH2438d ago

“Console Exclusives Matter More Than You Think” in other news water is wet? And PlayStation is where the best exclusives are 🤷🏽‍♂️

Zeldafan642438d ago (Edited 2438d ago )

I have played Breath of the Wild for over 800 hours. Tell me, have you ever played a single player sony first party exclusive for that long? I doubt anyone has played the last of us for that long outside of maybe the developers of the game.

Nyxus2438d ago

Cool, I've played Breath of the Wild for about 70 hours, and that was more than enough for me. There are several PS4 games I played for over 100 hours, such as Persona 5 and Yakuza 0.

2438d ago
UltraNova2438d ago

Wait, so if you (the guy with that name tag) played a Nintendo game for 6900578 hrs it means that Nintendo has the best games?

No dude, no...that means you are OCD.

Food for thought: I've played Dark Souls 3 for well over 600 hrs, well over any other game, exclusive or not, this gen. This is a multiplatform game. So what does this mean - all platforms DS3 is available on are the best?

KickSpinFilter2437d ago

If you think longevity is what makes a good game, your a bit clueless. Last of Us is a game I still think of till this day along with Inside. Inside being a fairly short game but one of the best I have played this Gen. And the TLOU being one of my favorites of all time.

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antz11042438d ago

Just what we need here, another article stroking Sonys ego.

Zeldafan642438d ago

There are a lot of sony fanboys who can't wait to jump at the chance to shove sony's dick down their throat.

Tazzy2438d ago

It's not about who has the best exclusives Microsoft has some great exclusives and so does Nintendo I have Gran Turismo Sport for PS4PRO and got Forza Horizon 4 free with the Xbox Game Pass and Forza is better. You like Playstation and that's fine but they don't put out the best exclusives Mario Odyssey sold more copies in 3 months than Sony did with Horizon in a year and they're both exclusive to certain console. Gamers will go out and buy a console that they like I got PS4/PRO and Xbox One X both have great exclusives in my opinion.

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PhoenixUp2439d ago

Who’s seriously saying exclusives don’t matter? Show your of hands!

Godmars2902439d ago

Doesn't count. MS would raise their hands based on timed exclusivity.

meganick2438d ago

But even Sony is winning in that regard as well, especially factoring in timed exclusive dlc.

2439d ago
Spartacus102438d ago

Here.
I buy Sony consoles because that's what I started gaming with and I'm used to the controller. For the first time this gen I bought an X1 as well as a PS4, and the X1 got sold because I realised that 95% of the time I play games which are multi-platform and it doesn't make sense to be paying for 2 subscriptions and having to decide every time a game which platform to get it on.

I'm enjoying spider-man right now but this year most my time has gone into playing Monster Hunter and FIFA, and soon Red Dead Redemption is coming out. If for example Sony didn't make Spider-man, or it wasn't exclusive to PS4, it would make no difference to me, and I believe there are many gamers out there (on all systems) who just play a handful of games, of which none are exclusives.

2439d ago Replies(1)
riibhu2439d ago

No one denies that. Exclusive products define a brand. Problem is when some people make it out to be the sole factor of success. Which it's not, it's only one of the factor. There are other factors too. Wiiu had exclusive games but guess what? it flopped hard. The same games are now being ported to Nintendo Switch and receiving critical acclaim and actually selling this time. Portability is the main reason for such success for Switch, exclusive are just cherry on the cake.

Shadowolf2439d ago

@riibhu
You make an intelligent argument concerning the WiiU, however Nintendo's first party offerings for the WiiU were far from consistent year over year, in addition the lack of 3rd party with the slow burn of first party games meant the demise of the Wii successor. While there are various factors which certainly played a major part in the success of the PS4 this generation, personally I believe the massive list of quality first party and exclusives games for the PS4 are the systems most valuable asset.

paintedgamer19842438d ago

Exactly, and it didnt hurt that MS completely facepalmed out the gate, and Sony had the cheaper more powerful box. Put more highly rated exclusives on top of that and it was just the perfect storm of domination for the underdog going into gen 8.

AspiringProGenji2439d ago

No one says it is the sole factor, but it is a Big one factor. The Wii u didn’t sell because of bad marketing and many more cons so it is a peopee example.

Yes the switch’s portability is - big factor, but what would portability even matter without GAMES? You can’t have features and not gamed using it can you? Hence, why the switch is also selling because of Nintendo games

riibhu2439d ago

"The Wii u didn’t sell because of bad marketing and many more cons"
That's what I said(or rather meant), exclusive alone don't determine the success, the console in question has to have some pretty good features too.
"Yes the switch’s portability is - big factor, but what would portability even matter without GAMES?"
Would a device built to play games matter if it didn't play those games? No it will not but that's not what I was implying in my comment. I meant that even with games, a console is not guaranteed success hence the WiiU example.

chiefJohn1172438d ago

Yes some have said it's the sole factor

Nyxus2438d ago

Actually, those same games also sold really well on the Wii U (and they received critical acclaim as well).

Mario Kart 8 - 8.42 million units
Super Mario 3D World - 5.78 million units
New Super Mario Bros. U - 5.77 million units
Super Smash Bros. for Wii U - 5.34 million units
Nintendo Land - 5.19 million units
Splatoon - 4.93 million units
Super Mario Maker - 4.00 million units
New Super Luigi U - 3.03 million units
The Legend of Zelda: Wind Waker HD - 2.26 million units
Mario Party 10 - 2.18 million units

riibhu2438d ago (Edited 2438d ago )

And yet the console bombed. That's what I'm saying that exclusive games alone are not enough for the success of the console, it's one of the biggest factor I'm not denying that but it's not the only one. But it seems people here don't get what I'm trying to say. *sigh* whatever.

Nyxus2438d ago

@ riibhu: these sales numbers show that the exclusives aren't the reason the Wii U flopped. In fact, these games still sold big numbers despite the system itself being unsuccessful.

chiefJohn1172438d ago (Edited 2438d ago )

He didn't say exclusives are the reason Wii u bombed. He saying it proves exclusives arent the end all be all and the wii u prove it. Do you have comprehension problems? You're agreeing with him without realizing 😆

paintedgamer19842438d ago

I find it crazy that Mario Kart 8 sold almost 8.5 million units and it couldnt save the wiiu. The wiiu actually had some pretty amazing games for the first what... 3 or 4 years? After the big N seen how much the console was flailing i feel like they began padding the Switches 1st year with amazing hits. Most of the exclusives on the Switch in the 1st year were probably initially slated for the wiiu. Making the Nintendo Switch the most successful launch of a gaming console ever! And i totally see Sony replicating (to an extent) this very method with the launch of the PS5. I wouldnt be the least bit suprised if within the PS5 first 12-18 months we see exclusives launch like no other playstation before it. Sony seems to start out really slow and then once the console is 2-3 years old it starts firing on all cylinders. Well, gen 9 for Sony i expect this to happen much faster.

Nyxus2438d ago

@ chief: I was responding to this: 'The same games are now being ported to Nintendo Switch and receiving critical acclaim and actually selling this time.'

That seems to be implying the exclusives on Wii U did not sell, and that's not true, as proven by the numbers I provided. No need to start insulting right away, doesn't make you look good.

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chiefJohn1172438d ago

Exactly, htf ppl down votes you? Lol they're in denial.

Legatus2438d ago (Edited 2438d ago )

But not nearly in denial as much as you. I mean you are in the thread that just states the fact that PS4 destroyed xbox one this gen with exclusives and sales and you are here defending xbox one and downplaying the exclusives, the main reason why PS4 decimated your beloved xbox. You are a loyal green soldier, i'll give you that.

chiefJohn1172438d ago

Lol what ever help you sleep at night. Loyal green solider 😆 good one. I bet money I been gaming on PS longer than you been alive

kneon2438d ago

Nintendo exclusives tend to attract a narrow demographic (the Wii was an anomaly and succeeded for other reasons). They need to broaden the appeal of their exclusives if they want to win over some of the rest of gamers that don't care for their current exclusives.

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ApocalypseShadow2439d ago (Edited 2439d ago )

Sony's exclusives prove why they matter. Their being award winning again and again make them a wanted commodity. But it's not just that. Its the variety from in house,2nd and 3rd parties that give them the worldwide brand that is known for giving gamers a choice.

You can't feed someone the same type of meals every time and expect them to not get tired of it. Only when you have no other choice will you eat it. And jump at the chance for anything new. Even if it's mediocre compared to a Porter house, T-bone or Sirloin steak. That's Microsoft's response. But it doesn't make any sense to most gamers on PS4. Microsoft is bringing home the bacon with their doctor level salary. But feeding the kids TV dinner Salisbury steak and freezer chicken nuggets. With that terrible mashed potatoes on the side. Blech!

It doesn't end there either. As the video stated. Sony's PSVR, and VR itself, is not a gimmick. Not just for gaming. It's a cost saving simulation technology being added to multiple fields. It's not going away. And PSVR has its own exclusives that are not found anywhere else on consoles. No matter what you think about VR, or those that can't play because of motion sickness, PSVR is helping Sony by stacking exclusives on top of exclusives. It's like having Christmas every week on the PS4 platform. "Too much variety" given to the Ratchet and Clank review on PS3 defines PS4. Every gamer in the world has too much to choose from.

There's another article, actually a yearly thing that Phil Spenser heads to Japan. Where are the Microsoft owned Japanese Studios? Again, with all that money they make, Not one reason a Japanese gamer would justify buying an Xbox if the company hasn't made **ONE** Japanese game for the platform this generation for them. Over 15 years in the industry. There are no excuses. Profits are their only cares. Looking to get paid without putting in the effort. And the excuses are:

"They are so much richer and can buy anybody." "Look at what they are doing on features." "Look at their services and subscriptions." "Just wait until next time." "You'll see."

While Sony just puts in work every generation. And the family gets to eat things like caviar,truffles and king crab legs on the weekends. Even the family dog is eating filet mignon cut into little bite sized pieces. It's so delicious that they end up gaining weight from all the food variety on Sony's train conductor salary.

AspiringProGenji2438d ago

Man I got Hungry reading all this

Flewid6382438d ago

True but both companies are in the ballpark of being able to eat good and live well. Its just that MS sits on a seemingly endless boatload of it, you'd think they'd be all in.

Great analogies this was an awesome read.

paintedgamer19842438d ago

I honestly dont ever see the xbox being extremely popular in the Asian countries or world wide for that matter like Nintendo and Sony. This gen could have turned out much differently for them had they not stumbled, tripped, and fallen so many times it would make bystandards cringe. The USA has always been MS's strongest market, and even that was mostly taken from them this gen by Nintendo and Sony.

Silly gameAr2438d ago

You have to be a novelist or a writer in real life. Your descriptions and analogies are the best.

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40°

ASUS ROG Xbox Ally is the “tightest collaboration” between Microsoft’s Gaming and Windows teams ever

Xbox boss Phil Spencer explains that the new ASUS ROG Xbox Ally X is Microsoft's best collaboration between gaming and Windows teams.

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videogamer.com
70°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused10h ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19926h ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

70°

Official Microsoft Flight Simulator Cockpit Revealed by Next Level Racing

Next Level Racing just revealed an officially licensed flight simulation cockpit for Microsoft Flight Simulator 2024 and MSFS 2020.

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simulationdaily.com
Obscure_Observer18h ago(Edited 18h ago)

My god!

Darth gonna buy this! XD

darthv7213h ago

Tempting... but I have to say I am more of an arcade deluxe cab fan. I loved the ones for Galaxy Force, Thunder Blade and After Burner.