Voice controls wouldn't work with Ensemble RTS Halo Wars, EndWar boss Michael de Plater has told VG247, as it's too complex a game.
Halo Wars is still widely considered one of the best and most accessible RTS games around, and that formula could work with other Microsoft IPs.
I think Crackdown would fit in a more turn-based tactics system via Xcom then a RTS type game play. Being able to customize multiple agents, deploying that group in an crime infested urban zone, going against other super powered enemy and fodder type thugs. The potential for that is huge if they won't do another successful, ground breaking, GOTY open world outing like Crackdown 3....
NoobFeed Editor Joshua Burt writes - There are many games in the famous Halo Franchise that are stellar titles and need to be revered. And some that do not. These games stand out from the crowd and deluge of colossal Halo titles. Games that made Halo great. We do need to iron out what qualifies the game for this list. They have to be in the Halo franchise… Obviously.
Halo 3 at the top is correct the only thing id change is swap infinite and halo ce around.
Since debuting on the original Xbox, the amount of games released means it's no easy task to rank the best and worst Halo games.
I feel like I see these articles often. Either way, just going by main titles as a whole package not just on MP I’d say;
Best 2,3,1,4,5 worst.
Story only;
Best 1,2,3,4,5 worst.
MP only
Best 2,3,5,1,4 worst.
Go Go! GO!!
-However the boss has a point. Halo Wars includes classic RTS elements, and wouldn't be good for voice command because you place buildings and create assets while EndWar(like World in Conflict), has pre-set buildings and assets and you only control the units, which makes voice work alot easier.
Voice Comms isn't even a good choice for EndWar...