Gamer 2.0: Tom Clancy's EndWar Impressions

Gamer 2.0 writes: "Tom Clancy's EndWar seems to have a more personal touch than recent games. The game begins in the year 2016 when oil has vanished from off the face of the earth and the United States is scrambling to insure treaties with foreign nations to stop nuclear warfare. Although these treaties are being signed, Russia has committed itself to being known as the "Motherland" again and has accumulated enough nukes to rival that of the Cold War. The only way to counter-act the effects of Russia's sudden rise of power is for the United States to team up with other nations to build the Freedom Star Military Space Station, the first ever military base manned in space. It is at this point that EndWar begins and your battle for all mankind commences.

Tom Clancy's EndWar has a lot of things in common with the other games that share the author's name; it deals heavily on military warfare and relies solely on the exploits of strategic battles. The game itself is solely a strategy game, with you moving units and troops across a large battlefield in hopes to crush the opposition. But while the game has received high praise for its innovative talking mechanics (you use the headset to issue commands for the majority of the game), the demo we played felt extremely unpolished and uninteresting."

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