Nearly 100 million people are playing “Minecraft” every month, and over 150 million copies of the game have been sold. It’s the second highest-selling game of all time, just below “Tetris.”
With all that success, it’s fair to assume that Microsoft might be interested in churning out sequels – the lifeblood of the entertainment industry. After all, Microsoft paid US $2.5 billion for “Minecraft.” It’s realistic to expect new games from a property that cost so much to buy.
Not so, says Microsoft.