by Mike Diver:
"Ocarina of Time happened at the wrong time. Not so much for the fortunes of its original platform, the Nintendo 64, nor legions of Zelda fans old and new around the word – the game would sell two and a half million copies between its November 20th release and the end of the year. But said year, 1998, was one where a lot changed for me personally. I turned 18 in the spring, and… Well, let’s just say that video games suddenly weren’t so much of a priority."