80°

Fans And Developers Are Torn About Whether The Walking Dead Games Should Continue

Today, what’s left of Telltale Games following mass layoffs on Friday released episode two of The Walking Dead: The Last Season. It’s good, and while it would take the series out on a high note, many fans are ambivalent about whatever comes next.

Ogygian2456d ago (Edited 2456d ago )

Nobody will care about the severance pay of the staff in 10 years. Not even the staff themselves.

The Walking Dead Final Season, however, will close the storyline upon which Telltale rose and fell. It will become a part of gaming history.

Art must triumph over greed.

Moe-Gunz2456d ago

It's not greed to make sure you're treated fairly by law from a company you work for. These developers have families and homes. To be tossed out without warning or severance is horrible. People like you are sad to look at. Greed is wanting a game for yourself at the expense of the developers lives because "me want to play".

Ogygian2456d ago (Edited 2456d ago )

I don't want this game and have no interest in it beyond its role in gaming history. Petty self-interest must be set aside for the greater good; without the ability to make such sacrifices, the pyramids never would have been built.

The former staff will get over it.

mixelon2456d ago

Wanting to be paid for your actual work/job/career is not greed.

Holy shit.

Ogygian2456d ago

They got paid. They now want bonus money for nothing, which is what severance is.

And that's fine in usual circumstances, when a company can afford it, but this is an obvious case of when they're just trying to take what they can get.

The American jobs market is great at the moment, with unemployment at its lowest for 50 years. They don't need free money.

200°

Marathon Development Update

Marathon was slated to launch on Sept. 23, 2025 across Xbox, PC, and PlayStation, but Bungie will share the new release date in the fall.

Jin_Sakai7m ago

Probably best just cancel it. The game has flop written all over it.

-Foxtrot3h ago

Yeah, you can delay it as much as you want but you ain’t gonna wash that stink off.

Killer2020UK1h ago

It will lessen though and possibly make all the difference if it launches in a state that rectified a lot of the issues people had with it. A LOT of ifs of course.

ZeekQuattro3h ago

Delaying the inevitable. Bungie hoping the negative publicity will blow over. 🙄

darthv722h ago

They can't cancel it until a themed controller has been released first... like concord.

dveio2h ago

If they were absolutely certain about the quality of Marathon, then they had not delayed it just now.

So they've basically just confirmed what everyone, well, a lot of people saw: Marathon is not ready yet, still no soul to be seen.

Tacoboto1h ago

"Doubling down on the Marathon Universe"

They're doubling down on soul, thank goodness this feedback illuminated that for them...

1h ago
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70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing4d ago

How about an official level editor for Boltgun?

jznrpg2d ago

I’ll get Space Marine 2 when it’s cheaper. I don’t pay more than half price for short games.

80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused5d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19924d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon4d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.