Gravity Slamming on the Switch – An Interview With the Developer of Collidalot

Indies often have personal stories, as does Ray Aflakian, Head of Marketing from the Seattle Indie studio Grunka Munka Games. Unlike other studios we’ve interviewed (Sam West, Creator of Beyond the Veil for example), this studio started their latest project with a secure funding from the Academy of Interactive Entertainment and was later selected as the first company for their US-based incubator program. Not long after production began, Nintendo also saw the potential in Collidalot.

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