Keita Takahashi on Wattam and the Superfluousness of Video Games

Katamari designer Keita Takahashi talks about his latest game, Wattam, how Breath of the Wild wasn't fun for him‎, and how he's more concerned with a timeless gaming experience than stuffing in microtransactions.‎

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Geobros759d ago

A guy who didn't play so long the new Zelda game he cannot has an objective opinion. He didn't like Mario Odyssey neither and he turned off his Turn it on right now, you will enjoy it.