If you'd rather pay than play to earn new abilities, Devil May Cry 5 offers microtransactions to help you out.
Not good but I just hope they don't start cutting content to sell as dlc or lock costumes etc behind a paywall or pre order bonuses. If so this goes from a day 1 buy to a wait for the collectors edtion in a bargain bin for me.
Megaman arm is already like that.
I wish it was only as badman Capcom, it's 99% of the industry that are doing this one way or the other. Konami top the list at the moment with having to pay if you want to unlock extra save game files in metal gear online.
the solution would be so easy: do NOT buy these titles and tell your moms to buy you another game. it is really as easy as that.
Capcom, like EA, clearly want to be hated. "With giving people the ability to purchase Red Orbs, it’s something we want to give people as an option. If they want to save time and just want to get all the stuff at once, those people can do that" Here is the translated version for those that don't have a brain "We know how many idiots are easily fooled by our business practices, this is about making easy money" When things like this are put in place, you can almost guarantee that they will make it grindy. It's a shady attempt to get players to buy microtransactions. It also ruins it for us that want nothing to do with microtransactions. We have to grind our way through or spend real money to make it less boring. If I was a reviewer, this would reflect heavily on my overall score. Also, why are gaming journalists such wimps? all they ever do is ask a question and just accept the reply without any argument. Why don't they grow a spine and call these people out? They are given the opportunity to be the voice for the gamers and they bottle it every single time. What, are they too afraid that they won't get their free copy of the game or something?
"Also, why are gaming journalists such wimps? all they ever do is ask a question and just accept the reply without any argument. Why don't they grow a spine and call these people out? They are given the opportunity to be the voice for the gamers and they bottle it every single time." because they get free stuff. start a rebellion and say goodbye to those free goodies, exclusive invites etc.
The "player choice" excuse is so ridiculous. If it were really about player choice they would implement that old game feature called a cheat code to unlock everything, but no it's all about the money.
if they want ppl save time..why not just give them old good cheat codes
Don't forget some journalists can't even play the game (the Cuphead fiasco), or they play game genres they hate and rate it poorly (JRPGs last gen).
The DMC butthurt, salty fanboys downvoted your comment
Capcom can’t stop being Capcom
Yup, gamers seem to forgive them far too easily. While EA is continually punished because of their idiotic actions, Capcom releases one good game a year and gamers flock back to them... This year Monster Hunter World. Their remasters so far this generation have just been cheap ports. RE2 will be an exception. The rest are garbage ports but gamers bought them anyhow.
DMC4:SE already had this...
Oh so that makes it right.
It is probably because no one gave DMC4 enough coverage and criticism for mts that DMC5 is featuring this shit. Just want until Resident Evil 2... I hope I won’t be running out of bullets faster or barely finding ammunition thanks to that so “player choice.”
I'm pretty sure that's not what's being implied at all. It's an option for people who want instant gratification. It's basically like buying a game- specific game shark and giving yourself red orbs. Not a fan, but hey, it's purely optional and you don't need it. I question a lot of things gamers do or will do. If there's a market for it and people are willing to pay, go for it, I guess. It wasn't awful in DMC4SE at all. Literally zero need to pay for it, but some people don't want to earn stuff. I don't know what it will look like in DMC5, but it was very optional in 4SE. Never even really noticed it
AspiringProGenji, If you're playing an early Resident Evil and you have an abundance of bullets, you need to turn up the difficulty. Those games have largely been about dodging and conserving ammo. Likewise, if you buy bullets, I would laugh at you. I'm not quite understanding the outrage. As long as it isn't negatively impacting the game and I can still play it in a skill based manner where I can acquire more red orbs for my stylish gameplay, I don't really care if the little guys need the boost. I don't. You literally just don't need to buy it. JRPGs have been doing this on PS3. And you know what? Capcom is not going to NOT include it because it's a bloody option. If they locked upgrades behind a paywall, I'm right there with you on raising a racket. But this? No lol.
Not right, but meaningless. It's just extra red orbs and proud souls for people who suck at the game, or they can pay to unlock the blue orbs you just find laying around. 90% of the people playing won't buy them anyways. As Micro Transactions go this is pretty damn tame.
@DarXyde, Personally I feel more gratified earning it through skill, but some people are just lazy or just want it now.
DMC4SE already had the DMC4 economy which was not made with MTX in mind and they couldn't change it to make the intention behind it obvious. here however, there is nothing to compare it to and they can design the economy around you buying MTX or you grind like hell. this is very worrying.
So are you suggesting I should wait and buy the inevitable Devil May Cry 5: Special Edition? Not a bad idea to be honest.
Alright, bring on the pitchforks so we can get this over with now, and so people will stop caring when the game releases.
That's not how this works. Also it sounds like you don't think this is an issue, when it's a huge problem currently in all of gaming.
The thing is... this isn't an issue. It's a players choice to ruin the game for themselves and spend the money they earned to max out the character for their own story. It doesn't bother you assuming you won't use this feature and it won't bother me because I won't be using it. If this was a online game with a competitive mode and this offered a competitive edge to those spending money then it would be an issue but otherwise it's just a feature that those who want a challenge won't use.
This is isn’t player’s choice at all. It is Capcom trying to exploit casuals. Everyone loses when devs add this shit because they intentionally make progression slower. “Player choice” is a bery disingenuous way to justify MTs.
@Cha0tik Though I generally agree with your premise it doesn't account for anything other than the player. For instance how do you know that the developers didn't make the game in a way that would incentivise a player to buy an upgrade. Where if that wasn't even an option they would have made it differently (maybe easier to earn). Also this is basically paying for cheat codes, that is a terrible practice to begin with. If I buy an experience and want to rob myself of the full time why should I have to PAY THEM MORE to do that. They got 100% of the money they needed and are just charging extra for something you have technically already paid for. They aren't giving you anything you haven't already paid for and why one Earth do the feel it's right to charge you to shortcut something? So yes the gamer has the final say in buying or not buying, but that doesn't mean the developer made the game in a way that it didn't incentivise buying and also why are they charging more for nothing extra, and why are you okay with that.
I just don't care for it. I'll only raise my voice when it is proven to be intrusive.
@Eiyuuou, That's exactly how I feel. @AspiringProGenji, If you have the choice to buy something or not and can complete the game without it... That's player choice. DMC4 SE had it so I highly doubt they would remove your free will to choose not to buy it from the equation. Casuals too have the choice to purchase upgrades or not. There is nothing saying "Hey Casual, YOU MUST BUY TO DO A SSS RANK COMBO", "YOU MUST BUY IN ORDER TO CONTINUE THE STORY" or "You've completed a small part of the story and must pay to continue". If there was, I'd be ranting about it too but if it's just a choice for character progression.... it is player choice. @Gh05t, but we don't know that to be the case do we? Unfortunately, we won't know a world without the "Paid Cheat Codes" so we won't know if it would be easier or not if they were never implemented. I'm a fan of challenge, I may say "Oh, you can pay to do this or that" but never will I waste my money on the practice at all. NOW, if it's IMPOSSIBLE to beat a few bosses or the enemy scales so drastically from just being hard to NEARLY FUCKING IMPOSSIBLE to beat then I'd agree but as someone who likes a challenge and doesn't cry when something takes forever to beat then I'm sure I'll be fine. I want the challenge because it gives me reason to sink more time into learning another strategy that could possibly beat the enemy ahead. I will say you're the only person that sat here and made me think about it though. Everyone else is just crying about something that won't have any effect on them. Till someone can prove that the game was made so the player would be plagued reasons to buy upgrades and they effect my experience enough that it's something to complain about then that's all it will be... crying. At this stage, we don't know. We just know they are in the game just like they were with DMC4 SE and I beat that game just fine without issue.
So like DMC 4:SE Then ? Even you have ton of Orbs you still need progress story to unlock movement/upgrade skill.
Capcom increase rate drop in SE (since they add more 3 charaters)
Do people really buy these? DMC4SE had this but never felt intrusive.
That's my thoughts, as long as it's doesn't feel like Shadow of wars ending. Completely ruined the game for me.
Agreed. Mountains out of molehills.
@zivtheawesome is right, when DMC4SE came it was still the same game that was design without any micro transaction in first place, but here they can design the whole game around micro transaction similar to shadow of war so its worrisome.
People seem to forget that DMC4 was built on an economy system with no microtransactions at first—they were added later with the DLC. This, however, is being built with microtransactions in mind, so you can imagine the grind...
Capcpom being capcpom meanwhile the DMC defense force is out in full force to defend this crap
"Defending" is a strong word. It's a pretty bad practice, undoubtedly so. I certainly don't condone it, but this was also in Devil May Cry 4: Special Edition. You really have no reason to buy it unless you're REALLY impatient. It's not like there's an intense grind at all. You can unlock everything in one playthrough. I am proof of that. It's likely really for the most painfully impatient gamer. It's not going to deter my enjoyment at all. Why even play it if you're going to just buy everything? It's a shame it's even being offered, but I'm sure it'll find its market.
I've seen no comments defending this...
I have, but not here, at least.
Wonder what LC will already be on the disc...
Well least it is optional. Still though.....this is pretty sad we gotten to this point.
If it’s optional then why is it sad? Don’t buy them an play the game as normal. It’s not that difficult.
It's sad that a company wants to sell you a game for full price and then sell you a way to spend up progress for more money even though it adds zero content. Basically you are paying for a cheat code. You already paid for the game, why should you have to pay more to get through it quicker?
@Gh05t Again... you don’t have to buy ANYTHING!! What’s sad is, people obviously have no self control and want to blame someone else for their stupidity. If people lazy and compulsive, that’s on them.
Like wise they don't HAVE to SELL anything else. It could be an option in the menu. Also people didn't HAVE to buy the MTX in Shaddow of War, People didn't have to buy the MTX in Battlefront 2 but if you didn't the amount of time to grind was unrealistic compared to most other games including their own previous games. I don't want to have my play time wasted grinding and when I say "hey this seems like it is taking too long to make progress to the point where it's not fun " the answer should never be "Give us more money and we will speed it up." It's not about being lazy, it's not about self control, people are worried about how the game was developed with these in mind. You are just ignoring that and circling back around to what you want to say people are thinking.
Because the practice is dangerous. We don't know all the details but these types of practices eventually lead to what happened with Battlefront 2. Having only cosmetic purchases draws a line, but mixing it with game progression means they can subtly incorporate abilities and upgrades that are just a bit too cumbersome to unlock unless you want to pay. It dilutes the experience, and it may not affect this game but it can serve as a test to exploit further in other games.
Main Menu—>Options—>Generate Orbs, that would be an option.
Capcom with a clear case of "head up its own ass" syndrome.
If upgrading gets complained about in any way, im not buying this game. Not supporting BS practices by anyone
I think more gamers need to think like you. Too many thieves in the gaming industry today.
Sounds pretty optional. Just don't spend money.
The Japanese Ed, Edd, N Eddy at it again.
Isnt that might nice of them!!
How could any person, enjoy the game. Knowing you can do,this dumb shit. Seriously capscam. That why I really, want god of war. to win game of the year with a blowout. To let ea, capscam, and Ubisoft know, santa monica studio didn’t do this bullshit for Gow to be a masterpiece.
I don't understand why people are crying about this. Let the player ruin the experience for themselves. It offers no competitive edge against other players and it's a system that was in a previous game. It has no negative effect on players that choose not to use the feature nor does it offer a competitive edge since it's not a competitive game. This is just another case of crying when theirs nothing to cry about.
Unless its programmed in such a way that upgrading is stretched out and too grindy. We'll see. If obtaining all the moves is fair and smooth, ill support the game. If not, they can shove it
I'm glad we have some reasonable people that don't just complain when the word Microtransaction pops up for games. People don't understand that these are companies... they want money and they will keep trying to find ways to trick us into buying shit and PEOPLE NEED TO LEARN SELF CONTROL. I don't mind it as long as it's not forced so much that we NEED to pay. Unfortunately, the open minded (People like us willing to wait and see before complaining) are the minority though.
Some people are pissed because it opens up the potential for abuse in the future. The possibility for them to screw us shouldnt even be in the cards. I get the outrage. Still have to wait and see what they do before i pass judgement but id be much happier without this trash in my games.
Capcoms Google translate on all the microstransactions hate must of been wrong. Don't these fuckers learn. We don't want it in sp campaign ffs. We want to play and unlock the game as we play like gow and spiderman
Capcom gotta Crapcom
Pay to win is lame no matter what form it is in.
Really capcom... after all the progress you was making...