Tomb Raider Brand Director Rich Briggs took the opportunity of Shadow of the Tomb Raider launching to once again reiterate the team's love and appreciation for the Uncharted games.
Clearly...it really, REALLY shows ...
LOL yet TLOU Part 2 gameplay showing is fake to them. Why did they delay Tomb Raider for almost a year when TLOU was emerged? So they can "polish" their game.LOL
Yeah, and you can really tell that Naughty Dog played a lot of Tomb Raider before creating Uncharted. There's nothing wrong with games borrowing good ideas from each other. That's how the medium progresses.
LoL. Uncharted DF was a humanized Jak and Daxter sequel according to Amy Hennig of ND.
I get so tired of hearing that. I mean besides drake raiding tombs the games played nothing alike and focused on totally different things. If we’re being honest uncharted owes more to Indiana Jones than tomb raider
No, they watched a lot of Indiana Jones...
they both borrowed gun-play mechanics from gears and RE4. while neither original they both climax with more graphics and whatnot. with each new game they push for more content and narrative.
@ twiggytree12 So did Core Designs. In fact they originally had plans for a male character but decided to go for a female character so that it wouldn't draw many comparisons with Indiana Jones. The difference is that Core Designs did it 1st, did it when 3D graphics were starting to take over the industry and were pioneers in the action adventure genre and by being pioneers they established a template that is very patent in many action adventure games that came after it. When you pick up the controller and play Uncharted for 2 hours and in those 2 hours you solve a puzzle, climb a mountain side, spot a hidden treasure and then shoot some guys you have to remember that gamers were doing the same exact things in TR years before Uncharted ever existed. Sure ND added their cinematic flair to Uncharted and made it more action focused (things that we also see in the TR reboot) but TR influence is undeniable in Uncharted and the same can be said about the Uncharted influence in the 2013 reboot and its sequels.
Imalwaysright, Excellent comment. The same is happening now with Dark Souls inspired games. Nothing bad, its just the natural progression of the games industry.
My thoughts exactly
Not exactly surprising. Although, you could argue there's been a bit of cross-pollination.
They think the Internet forgets... better be ready to eat crow when TLoU2 releases
there's always another TR game in the works, 25 years and counting now... the next TR game will use real actors, ray-trace technology and twice the amount of enemies on screen.
No doubt that TR created a new genre, but Lara certainly has had more character development than Mr. Drake.
Drake was already a professional thief from the beginning and actually had character development by U4
I have to respectfully disagree! When the creadits finally rolled on A Thief's End I had tears in my eyes and s big grin on my face in reflection the journey all those characters had been on! On the flip side while I have throughly enjoyed the TR reboot trilogy it all has kinda bled together. Nothing really stands out aside from the first game and her finding her inner strength to see it through.
Lol good joke! Lara has to be the most bland, robotic character in existence (rebooted series). Her motivations are weak as hell and she goes on adventures for no real reason at all (it doesn't seem like she even enjoys the adventures lol). Drake is someone who's loved treasure hunting and adventures from a young age but realizes that his love for treasure hunting puts a strain on the relationships with those he's closest to. From U1 to U4, you see Drake grow and change as a result of this. Oh, and he also has a personality which helps things. Don't get me wrong, I quite enjoyed the rebooted TR series but I don't see how you could say Lara has had better character development than Drake. Though now I realize, you are probably just trolling!
Uh...what? Lara's only character development in the whole first two games lasted maybe 20 seconds. She went from a somewhat naieve newbie explorer, to a killing machine, due to a traumatic experience which really wasn't built up enough to be convincing to her becoming said killing machine. She had absolutely no character development in the 2nd game, as it was just a portrayal of her daddy issues, which she just suddenly was OK with once she vindicated her dad's theories and research. Drake actually grew as a character from the 1st to 2nd game, and was a different person by the third. The third had more character development than most games nowadays, but the story itself wasn't as good, and UC4 was almost all character development as he wrestled with what he had always known, to becoming the man that he wanted to be. The original TR games had more character development for Lara, and they weren't even really trying for that until the last couple of games before the reboot....where they didn't do such a good job at it, but at least it was there.
Good characters and character development is one of the weakest thing about the Tomb Raider reboot, now if you say deeper gameplay I would have believed you, but it’s still not as polished as Uncharted.
Dude...stop smoking whatever it is
You can’t be serious she’s been becoming the tomb raider for three games now with nary any development to speak of lol. I love the games but the stories and character development are beyond mediocre
Dude Raider has come a long way 😅
can see that, it;s cool
See, I have to give credit to Crystal Dynamics and Eidos Montreal. Because what people forget is that Uncharted is level by level with a very tight path for the player to follow like scenes in a movie. Meanwhile, Tomb Raider reboots are offering a similar amount of attention to detail in an open world which you end up backtracking in with new equipment, much like the original God of War series. The scale of the games are totally different. Uncharted is more on the rails, intimate and a cinematic experience. The Tomb Raider reboot games have more in common with the modern Farcry games ,the difference in scale is collossal, and with the beautiful art design and graphics rivalling the Uncharted series, credit where credit is due. I will miss this rebooted series. It's been so much of a better ride than the tank controlled original ones.
The tomb raider games arent open worlds they have hubs and they are nowhere near the size of a far cry game which is just laughable that you tried to compare the two. The graphics don’t rival the uncharted series at all I mean they are beautiful games but nowhere near uncharted level. Uncharted 4 and lost legacy both opened the world up a lot and even the first three weren’t on rails games they were just linear on rail games are games like house of the dead so people really need to quit using that word when describing uncharted
Oh, the last couple of Uncharted games have had, great, vast open spaces But they are more hubs than they are a full open world that you can backtrack in. I'm just saying, scale wise and tight complex game world design. Tomb Raider (reboots) are often put down as copying Uncharted, but under the surface it does so much more. You can go ANYWHERE it's not chapter based and you can go back anywhere you came and discover new secrets with tools you discover later in the game, you can't do that in Uncharted. As much as I love Uncharted, the new Tomb Raiders really offer a real open world exploring experience, it has hubs, but you can just travel past those hubs into another hub with hardly any loading time and it doesn't load up a new level or lock you out of anywhere you went before with invisible barriers, if it does, you can still fast travel. Uncharted is a blockbuster series and I love them, the insane attention to detail and the writing. But if nobody wants to give credit that Tomb Raider is doing a lot more than Uncharted in the game being intricately designed so all the backtracking pushes the game and story along, start to finish, so be it. The new ones are insanely cleverly designed games. I look forward to a new Tomb Raider as much as an Uncharted now.
“Credit where credit is due” But you are not giving Uncharted enough credit
You should because ND perfect these type of games and made it possible for you to reboot the series Uncharted gave you all the vision on what the game should be
Nice of them to say. Don't expect to hear Naughty Dog say the same about Tomb Raider, despite having taken a lot of ideas from Tomb Raider.
Agreed, they did take many of their ideas for Uncharted from Tombraider. I've read comments from people on other gaming sites about how Tombraider supposedly stole ideas from Uncharted which is false and actually quite the opposite, if those people were born after 2000 then they obviously have no clue what they're talking about since the first Tombraider game came out in 1996 on PS1. Uncharted wasn't even a game idea until 10 years later, if it wasn't for Tombraider the original action adventure game Uncharted wouldn't even exist.
lol just because Tom raider was a series first doesn’t mean uncharted took from it that’s just dumb to say. The only thing Uc and tomb raider has in common was they both raided tombs other than that they focused on completely different things and uncharted owes more to Indiana Jones than tomb raider. Now ever since the tomb raider reboot released you can see how much they took from the uncharted series which is why you see gamers and critics saying it because it’s true
Tomb raider (reboot) is basically a carbon copy of Uncharted. Tomb Raider died with the 3rd one until the reboot.
Yet by the time Uncharted became a thing TR was dead. Teh success of Uncharted gave the TR reboot a new direction for the series and it crearly shows. ND may have taken inspiration from TR but in the end it was TR who took inspiration, and it is still taking inspiration, from Uncharted. One of the trailers ripped off an OST from Uncharted 2. The dev a themselves are saying they respect ND and the Uncharted series. What more clue do you need to see that TR has also taken from Uncharted? Rise of the TR also features a similar UI to TLoU Furthermore, why should ND show any respect when one of the devs at eidos accused them of beig fake of the TLOU2 teaser? ND doesn’t care about fanboys always comparing Uncharted with TR. Uncharted is already a more successful series both in ratings and sales, while TR is still catching up.
ND shouldn’t say anything after a dev accusing them of being fake. Hell, ND was classy enough to just ignore that tweet. This sudden “respect” is probably their apology to that ND doesn’t care about this silly comparison. Let them focus on TLoU2 which is yet another more successful series than TR
How can you say that when TR made a comeback after they copied uncharted. Now TR is trying really hard to be like TLOU
Thing is Chloe Frazer has the character that the new Lara should have had. That said, CD must have avoided giving the new Lara a similar personality lest they lose originality. Problem is, they made the rebooted Lara a bit too one dimensional and not very interesting as a result.
Now that you point it out, I'd have to agree. Chloe is probably more like the original Lara Croft than this new Lara croft is. Outside of being a self-serving thief of course. Otherwise, her intellect, and devotion to her own ideals, along with her sexy looks and personality are more like Lara than the whiny annoying and ultimately boring Lara that Pratchett concocted. Old lara was confident, smart, sexy, capable, and awesome. New lara is constantly having to reaffirm to herself that she's capable thus showing she lacks real confidence. She's smart enough I suppose, but seems to lack any kind of cleverness that allows her to think of ways around different situations that don't involve charging in, or sneaking around....so no clever double crosses or surprises around the corner to twist the plot. She's not as sexy, although not ugly....but rather average overall. And she's not really all that awesome, or at least isn't that convincing, and any and all character interaction with others is bland and meaningless.
Im sorry, but after they said TLOU2 gameplay was fake i have a hard time believing this nod of positivity. I think they should be reflecting on how uninspired SOTTR is and how poorly its selling next to Spider-Man. I honestly dont care to see any more of these TR games made by these devs.
You like copying them too.
Someone breaking here.. Using the head of xbox tactic being fake
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