120°

Cyberpunk 2077 Side Quests Will Feel Like Complete Stories, Says CD Projekt RED

CD Projekt RED has started to show off more of Cyberpunk 2077 this year... and it's left us wanting more. Recently The latest issue of EDGE magazine, which has been summarized by Reddit user Jackjackea, revealed some additional details on how side quests are handled in Cyberpunk 2077.

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gameseffect.us
MadLad2044d ago

I've played the side-quests in Witcher 3. I have no doubt of that. Let's hope they've pulled a similar system, with many of the side-quests having some sort of impact on how the main campaign plays out as well. Found that a well done system prior.

Andy_Dee2044d ago

Long live the standards of witcher 3!!

InKnight7s2044d ago

I felt that already by playing The Witcher 3, man, side quests were intense and rich with contents more than any FPS that have ever released within last two generations.

sssb2044d ago

Story within story just like The Witcher 3.

DEEBO2044d ago

The guy that wrote the books went with the right game development team.
Witcher 3 had so much content,loved every minute of it.

This Just might be GOTY.

MadLad2043d ago

Too bad he talks crap on them on the regular anymore.

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250°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

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insider-gaming.com
Hereandthere12h ago

Microsoft should have left them stay 3rd party

GamerRN9h ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

Barlos7h ago

Yeah, they're also jobless.

GamerRN11m ago

They can form a company if they want, they are just as jobless as if "Microsoft had left them as 3rd party".

peppeaccardo1h ago

"MIcrosoft leaves Bethesda do what they know how to do best" ... close! Oh the irony ....
(Citation from a week old article)

PassNextquestion11h ago(Edited 11h ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger9h ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Profchaos11h ago(Edited 11h ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto11h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos11h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

Yi-Long8h ago

Well, if your consoles and games are barely found in any stores any more, of course you're gonna struggle finding consumers ...

XiNatsuDragnel10h ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

Profchaos8h ago(Edited 8h ago)

I think it would have been better for all parties really especially gamers

TheColbertinator9h ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

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70°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

H91d 5h ago

More intelligent than guerilla games

raWfodog12h ago(Edited 12h ago)

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

120°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg13h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos12h ago

Souls games will be like that players struggling make it harder

PassNextquestion11h ago(Edited 11h ago)

I think if used correctly it could work well

jambola7h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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