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Final Fantasy XIV Interview -- Naoki Yoshida Talks Next Expansion, Roleplay, Features, and Much More

DualShockers talked to Director and Producer Naoki Yoshida and Composer Masayoshi Soken about the present and future of Final Fantasy XIV.

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ChrisW29d ago

Well... That looks cheap and dated...

Evilryusam29d ago

I blame it on the fact that, this man doesn't want to focus on graphics, because that was one of it's biggest downfalls back when this game was first release under different leadership. That doesn't really excuse the fact that it's been 5 years now, since it's re-release and is in need of a face lift once the ps5 is released.

PapaBop29d ago

MMORPGs are usually like this though, you rarely see games in the genre pushing graphical boundaries, it allows them to be played a wider range of systems plus probably helps when designing things like raids. Black Desert Online is one of the few exceptions and the last time I played that, the draw distance in that game was so bad it literally effected your gameplay experience and that's on a high end system. FF14 certainly does seem a little crude by modern standards but it has it's charm and more than does the job.

Name Last Name29d ago

Wow I played this game in 2014 and thought it looked good enough but it is looking a little dated.