Marvel's Spider-Man for the PS4 has finally released and just like the rest of the world, we're here to talk about it. Here are our early impressions.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
Ok this is first impression so its just like the first 4 story misssions of the game. In the very first yes there is slight mechanics from Batman Arkham but when the story really goes on its just Spider Man being better, smoother, producing fun factor than any super hero game ever and so new and different.
Only attribute Spiderman and Batman Arkham games share are the authenticity of how they portray their respective hero.
Bats doesn't have a super jump like Spidey. The only thing that makes this game anywhere close to Arkham would be the gadgets.
Did anyone read the article? He was speaking to the fact that much like batman, spider-man finally had a dev give the franchise the time and effort it deserved.