CAPCOM explained that the technical advances of the RE Engine allow Resident Evil 2 graphics to be almost movie-like in quality.
Their CGI movies have usually been quite well done, so that's not a farfetched opinion to have.
graphically so far from gameplay videos, the game looks great and will be a masterpiece.. i'm still not sold on claire's face.. or even the little girl's face.. they are just not appealing at all..
They don't have to be appealing. That being said, they are. Claire on the PS1 CGI looked almost like a boy.
can't wait for this. Also, i feel another keyword should be: fire! from what i remember of the original's outside areas.
I'm happy this game is being made it's so atmospheric
it was not so good in trailers though.
The good old talented Capcon is dead .. now we have Capcom with brainless new employers that cares about realism and westernized crap .
I'd say Capcom is doing better now than they have in years. MHW was fantastic, RE2 Remake looks great, we're getting Megaman 11 as well. It seems like they're finally trying to do well by fans and give them what they want.
If i had a PS4 i would pick this up. What a way to do a remake, seriously well done Capcom. Been a long time that they did this good of a job
What do you own?
It's a multiplatform AFAIK.
I can’t wait for RE3
I know! I really hope they go for that next.
Can't wait for the downgrade brigade to attack this game as they did with other games. smh.
Not ps4 exclusive...wont get any attacks.
Not sure why you got a downvote cause while there will be a "downgrade " piece pop up on here every now and again for the most part PS exclusives get hit hard with them up until they release that is!
I still have EGM #102 from January 98 with RE2 on the cover, with the words Zombies Ate My PlayStation! I was taking about the remake with my son and got this mag out and we were looking at the screenshots and reading the preview. I told him I was so excited for this game and when it released it was everything I'd hoped! It seems surreal with the remake only a few months away!
that is awesome you can share that experience with your son
Yes, yes it is and thank you so much! I still remember the excitement I felt leading up to part 2's release. I played the demo that came with RE Directors Cut over and over anticipating its release and here it is just a few months and I'm just as excited as I was in 97/98!
I miss EGM so much. I loved everything about that magazine when I was younger.
Back in the 90's it was the main one I read other than Game Fan! Loved those mags! Some of my favs were the RE2 cover, Ocarina of Time cover in 97 or 98(it was thick) The Dreamcast 9-9-99 cover and Resident Evil Everything cover from 99!! I have quite a few and it's cool to look back at how thd industry was then and what rumors came to pass!
That’s awesome. My son isn’t old enough yet to understand things like that but it would be great to connect like that. Capcom should release a sticker or something that says Zombies Ate My PlayStation. I’d slap that on the console nest to my Naughty Dog sticker.
Pretty sure we achieved movie-like graphics a while back, when Toy Story level graphics were achieved. Oh, what? You mean, we're achieving another level of "movie-like" graphics? Okay. See you next year, when you aren't "movie-like" anymore. Typical stupid marketing garbage, from another hilariously out-of-touch Japanese publisher. "Look at our pretty graphics! Duurrrr.........."
They're giving fans exactly what they asked for. People were begging for a RE2 Remake for years. Why not push the graphics while doing so? Market research indicates that it's literally the most valued part of gaming for most, so not marketing that fact for a AAA game is actually a detriment. I could argue all day that the focus on graphics has done harm to gaming, but still, in this case, it's what the masses want.
My most anticipated game!
lol, your mom's keyword is wetness. But yeah, I can't wait for this game xD
The problem with high production value in terms of graphics is that some people think that equals *more realism* which makes gameplay and controls come off limited, slow and sluggish. Back in the day we had tank controls for games like RE and they didn't bother you too much once you got used to the flow of things, so in retrospect I don't think it will hurt RE2: Remake too much. However in general I feel that this is the problem with the increase in graphical fidelity in modern gaming, you care too much about the pixel of someone's damn pores to make the game play actually fun. However, Devil May Cry seems to ignore the stupid hyper realistic physics that comes with the graphics that make you not able to do anything in the game with this strange ball and chain movement mechanic. So this means that games can have high graphical production and still have competent gameplay, just wish more devs would do this and stop trying to make us experience something "Cinematic" all the damn time, we've got movies to do that, and those things don't cost us 60 bones a pop. What I really want from RE2 is for it to have a high replay value, thats not padded behind DLC. Claire's scenario, Leon's scenario ... maybe an Ada one, but I don't know if they would want to do that because RE2 didn't have a strong story portion for her, I guess we'll see either way though.
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