Yesterday evening, you may have noticed a disturbance in the MMO blogosphere. It was as if a million voices cried out "awesome" at once at the announcement of Bioware and Lucas Arts' new MMO Star Wars: The Old Republic. It appears that Bioware and Lucas Arts are setting the standards fairly high in terms of development, too. From initial reports, players will be able to affect the world, not just in little "kill-ten-rats" fashion, but broad changes. Apparently NPC companions can turn on you and betray you, and so very much more that set heads spinning here at the Massively virtual offices.