Destiny 2's Forsaken expansion may sound interesting from all the press releases that have been released but what do the developers have to say about it?
This interview finds that out by asking Game Director Steve Cotton and Project Lead Scott Taylor about the game they've created, what was left on the cutting room floor and more.
For the full interview make sure to watch the video.
Pocketpair, the developer behind Palworld, has said that the studio plans to remain a small independent game developer.
Hideo Kojima is widely known as a video games auteur, but what are his best games outside the Metal Gear franchise?
The Dragon's Dogma 2 game director has explained why there is no online co-op and why it was never explored as possibility.
fine with me, I play these kinda rpg's solo anyway. With co-op I always feel like I'm on a timer and can't explore everything I want to and take my time because I don't wanna make the other person wait.
The first game wasn’t co-op. Fans of the first game weren’t asking for co-op. You have pawns to make up your party so you can have full control playing solo.
Having at least one human buddy to join your game as your pawn would be dope, but I'm not complaining.