Cyberpunk 2077 devs might look into offering difficulty and sensibility options in the hope to mitigate some players' aversion to first-person perspective.
During Devstream 179 for Warframe, Digital Extremes unveiled a lot of exciting information for stuff coming to the game, and we were able to ask about some of it!
In a poignant announcement, Dutch indie developer Paladin Studios bid farewell after an impressive run spanning “almost 19 years.”
Considering the level of games they made, I'm surprised that more than 2 people worked there. 45 people (+ outsourcing) making mediocre mobile games, like cut the rope. I mean dude....Nintendo stooped to new lows in quality development and entertainment standards.
Discover Crow Country, the upcoming survival horror game from indie studio SFB Games. Get ready for an original PlayStation-inspired gaming experience as we speak to the developers and get an inside look at the studio and game.
They should try by any means to put a third person view even if they have to delay the game. And since there is no release date yet nobody is gonna accuse them for a delay.
Here, let me take my time creating a character I won’t be able to see for like 80% of the game. So immersive...
Don't know why they couldn't have shown the demo originally at E3 to the public as I thought it was fantastic, like a more open colourful Deus Ex on steroids.
Know it is stated that its open world/rpg but its an FPS at its core so the way they have the shooter mechanics set up we can forget about Third Person mode which is a shame as the character customization looks fantastic and not seeing your character that you designed interact with the world around you is a shame.
I would be amazed if they got close to that demo working on PS4/XboxOne in the final game as this has next gen written al over it or expect a big downgrade and open world not as big a we hoped.
First person is fine. If it's not for you, it's not for you. You don't have to buy it.