What It Was Like To Work On Final Fantasy XIV During The Launch Catastrophe

When Final Fantasy XIV first launched, in 2010, it was such a disaster that publisher Square Enix made the unprecedented move of taking it offline and launching a brand new version three years later. What was it like to be there? Today on Kotaku Splitscreen, the topic is discussed.

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PhoenixUp143d ago

FFXIV almost sank the franchise and Square Enix as a whole, glad they were able to successfully rework it into a superb game