TimeSplitters creator interview: GoldenEye, Future Perfect, and the Koch Media acquisition

David Doak, the founder of Free Radical Design, talks about his team's work on Goldeneye, the TimeSplitter series and recent purchase, and how EA trammeled TimeSplitters: Future Perfect.

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Sciurus_vulgaris2148d ago

The Golden-Esque shooters are sub-type of shooter that I hope gets revived. Timesplitters Future Perfect and Perfect Dark Zero where casual shooters done right, easy to pick up and play but no skill gap compression in the MP.


I just spent quite a bit of time tracking down in a copy of TimeSplitters 2 for my GameCube. I have to say me and my nine-year-old son had a lot of fun with that game even in this day in age

AK912146d ago (Edited 2146d ago )

I know the dev team (Dambuster Studios) that was supposed to make Timesplitters 4 is owned by Koch Media/Deep Silver but isn’t the Timesplitters IP owned by THQ Nordic?

CBaoth2146d ago

looks like THQ Nordic bought Koch Media this past February for 121 million EUR. They remain independent subsidiaries but obviously they're all under the same umbrella now. Which is good since it's been a long time since the last TS and there's a wealth of source material to parody


Deliver Us Home Q&A - KeokeN Talks Studio Layoffs, Kickstarter Campaign, and Life as a Small Indie

Wccftech talked to KeokeN Interactive founder Koen Deetman about the studio's next project, Deliver Us Home, currently seeking funding on Kickstarter.

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Today Marks The Longest We've Had To Wait For A New Nintendo Home Console

The wait for the Switch's successor is now longer than that between the NES and SNES.

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phoenixwing1d 19h ago

You'll be waiting at least another 6 months to a year. Switch is doing too well for them to move on immediately


10 Biggest Nintendo Mistakes Of All Time

With any story as deep and far-reaching as Nintendo’s, you know there’s going to be some catastrophic business decisions along the way.

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Terry_B4d ago

Lying about the power of the "Ultra 64" ..promising an arcade 1:1 port of Killer Instinct and later just having a super poor SNES port of the game + a very gimped version of Killer Instinct 2.

Didnt buy a Nintendo Console since the gamecube, didnt regret it.

darthv723d ago

I'd say them opting to stick to carts for the N64 was probably their biggest blunder. Even more so than their back stabbing deal against Sony. It literally cost them their long time partnership with Square and the FF series. There was not a single FF (or DQ) title on the N64 when there had been ones on the NES and SNES. They came to their senses with the Cube and supported mini DVD so they at least got back into SE's good graces... but the damage was done and FF7 went on to be the biggest FF game and a huge win for PS.