At Devcom 2018, creative director Cory Barlog detailed the troubled evolution of a modern masterpiece.
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.
I had my doubts at first but my expectations were blown out of the water. Everything they showed made it look like the last of us but it’s nothing close.
I actually liked the gameplay they showed for TLOU 2 so it will probably be the opposite and underperform on my expectations lol.
Reinventing a series is always difficult but GOW not only has my respect for trying but succeeding spectacularly.