290°

Microsoft's Aaron Greenberg Talks Learnings from Xbox One Generation to Carry Into Next-Gen

Aaron Greenberg talks about the most valuable lesson he learned during the Xbox One generation, which he will carry into the next one. It's all about the fans.

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dualshockers.com
Razzer2070d ago

"I’m really proud that this leadership team that’s in place is the team that has been leading the business kinda post-Xbox One launch"

Don Mattrick's ears must be buzzing right about now.

Skull5212069d ago

I’m happy as long as they’ve learned the lesson that hardcore Xbox players want the most powerful console hardware, and there is every indication they know this. And keep up the good work listening to fan feedback, I’ve never seen any consumer product updated so frequently to address issues or add features the community wants, it’s remarkable.

Ricegum2069d ago

Oh come on. Do you believe the stuff you write? What about better games?

DigitalRaptor2069d ago (Edited 2069d ago )

How can they ensure that Xbox has the most powerful console hardware next-gen?

We're going to be experiencing some monumental flip-flopping if it doesn't. Pricing it at $499? That's not going to work out well for them, so I wonder what the balance will be next-gen. It's going to be a very interesting race.

conanlifts2069d ago

@digitalRaptor. "How can they ensure that Xbox has the most powerful console hardware next-gen?"

My guess is they will remake the XBox X, like they did with the S and release this as a budget Xbox 2. Then for power they will release a higher priced premium version so those who care about power have the choice. This would potentially offer the cheapest and most expensive options for next gen.

indysurfn2069d ago

The community want consistant supply of 1st party AAA games, and have for over 12 years.

rainslacker2069d ago

So basically, MS will just wait for Sony to reveal their specs, then make something more powerful? I have more respect for them making what they believe will be important for the generation, even if its the wrong choice, than constantly chasing after Sony.

MS would be in a very bad position if they keep releasing their system after Sony manages to get a foothold every generation. I suspect next gen MS will release after Sony, but that's just the timing of the X1X/PS4P thing. After that, MS won't want to let Sony have a long lead over them. The only way to really up Sony on specs is to release later because it takes time to design a system and get it to market.

Dragonscale2069d ago

@skull, listening to fan feedback is why xbone is where it is.

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Godmars2902069d ago

What good is "The Most Powerful Console" if there's only 3rd party titles to play on it? What if the difference in power is only slight, while the "weaker" system has exclusives?

Its been proven many times before that games are more important than system power. Much like how its been shown that MS weakness is providing exclusive content.

Nodoze2069d ago

There are alternate uses for the most powerful platforms..... https://goo.gl/images/mAAvX...

conanlifts2069d ago (Edited 2069d ago )

The majority of games played on any console are usually third party. I get through anywhere from 6-8 exclusives per year at the most, on both xbox and ps4. In contrast I get through about 20 third party games.

2070d ago Replies(5)
ApocalypseShadow2070d ago (Edited 2070d ago )

**and if you’re seeing what the team has done there around backward compatibility, around innovation with hardware, around things like the Elite controller, all the innovation, and so much of that comes from listening to our fans.**

Not once did he mention exclusive games, quality of exclusive games or amount of first party exclusive games.

Good hardware. But that's not listening to the gamer. That's more a reaction to their competitor whooping their butt more than 2 to 1 and thinking hardware and features sell consoles.

Games sell consoles. Maybe they should listen to gamers who are no longer fans after the first xbox as it sits in the closet. More consoles might have been purchased to sit right next to it. But RROD prevented that and the DRM fiasco.

showtimefolks2069d ago

Nintendo had stayed in business without a lot of 3rd party support but having awesome exclusives. Games matters more than any other feature or service

PhoenixUp2070d ago

I still can’t believe Microsoft went the entire generation without establishing a new flagship franchise.

I guess you can say Minecraft but they bought that after it was already released and it’s not even exclusive to them

Razzer2070d ago

This gen was horrible for Xbox.

ApocalypseShadow2070d ago

Hey phoenix, that's the microsoft way, they buy it.

They didn't create halo. They bought it. Didn't create gears. They bought it. Didn't create minecraft. They bought it. Only thing really theirs is forza. But that's just a casual copy of GT.

Everything they learned this Gen is how to be more like Sony. Because, being Microsoft isn't working.

Krangs_Uncle2069d ago

They are talking, but are they really saying anything?!

Sitdown2069d ago

Let's just be honest, you have a problem with Microsoft. The fact that you say Forza is a casual copy of GT screams sadness. They created Sea of Thieves, but go ahead and dismiss it.

RememberThe3572069d ago (Edited 2069d ago )

Not too hard to dismiss Sea of Theifs, not much of a game changer yet.

But MS is a publisher and platform holder, all they do is buy, that's their role. Sony does the same thing, albeit a bit better. But trying to cut down MS for being itself is sort of dumb. Sony doesn't create, they facilitate, they're just better at it nowadays. MS made a choice to rely on third partys and they've been able to stay afloat. They've lost a lot of money over the years and they have to be cautious about their investments. They weren't with the 360 or the One so I really think they're trying to learn from this gen and give themselves a real foundation to build on. That doesn't show much, but we've seen glimpses of more maturity from them and I think that bodes well for the future.

Although I'm not too hip on their new subscription service. Seems like an other step backwards.

KickSpinFilter2069d ago (Edited 2069d ago )

Sea of Thief's? (Possible Flagship)
PUBG (Flagship) until released on PS4
Sunset Overdrive? (Prob Not)
Cuphead? (niche)
Ryse? No
Quantum Break? No
Ori (niche)
VS
Detroit (niche)
Second Son (No)
DriveClub (I Wish)
The Order (No)
Horizon Zero Dawn (Flagship)
Spiderman (Maybe Flagship)
Days Gone (Prob not)
Dreams (niche)
Ghost of Tsushima (Maybe Flagship)
Bloodborne (niche)
The Last Guardian (niche)
VS
ARMS (niche)
Splatoon (Flagship)
Sony seems to be the leader on that in the coming future.

Jay7672069d ago (Edited 2069d ago )

Days gone is probably going get a sequel if it do well bend hint at it in interviews.

letsa_go2069d ago

How hard is it to spell thieves?

PhoenixUp2069d ago

@ Apoc

The difference is at least Halo & Gears of War debuted exclusively on an Xbox console and sold a lot of systems while doing so. Can’t say the same for Minecraft in that regard.

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XiNatsuDragnel2070d ago

Chill and continue to learn as you go as all companies should

akaFullMetal2069d ago (Edited 2069d ago )

That's really the attitude we should have with Microsoft. There is definitely criticism we can throw at them but if they truly learn from this gen and put that forward to next gen they should be a very attract and good competitor in the market. Which we can all agree is what everyone should want in the end, especially after seeing this gen.
Just like with everything we will have to wait and see.

Rude-ro2069d ago

After 30 years in software and 16 in home consoles... it just takes baby steps to figure out how to work the crowd.
“Do not sell what the people want, make them buy what you are selling”
Bill gates

ApocalypseShadow2069d ago

Rude gets it. Most don't know the truth of this company.

rainslacker2069d ago

Many successful products from from companies making products that people didn't realize they wanted.

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60°

Chatting Shadows of the Damned: Hella Remastered with Suda51

CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned

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cgmagonline.com
60°

Sega Franchises That Deserve a Comeback

We explore the Sega classics that are ripe for revival! From Panzer Dragoon Saga to Virtua Fighter, discover why these legendary games deserve a comeback on next-gen consoles. Dive into a nostalgic journey and see which Sega titles are set to captivate a new generation of gamers in 2024.

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finalboss.io
ZeekQuattro3d ago (Edited 3d ago )

Turned based Phantasy Star and Shinning Force remain at the top of my list of Sega IPs that need to return. At the very least I'd take a Shining Force collection that has 1,2,3, CD and the Game Gear entries.

FinalBoss2d ago

I was hesitant to put these two on. I've personally played more PSO than the RPG version. And shame on me, I don't remember much about Shining Force to talk about it properly.

That said, so many Sega licences deserve their place in this list.

jznrpg15h ago

A new Phantasy Star in the numbered series would be amazing. Shining Force too. But I’d settle on some collections as that’s probably the best we will get

anast2d ago

I don't trust Sega to do a proper comeback. The games will be just remastered and/or monetized to death.

gold_drake1d 22h ago

shining force.

but indont see that happening unfortunately.

390°

Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

LG_Fox_Brazil9d ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer19928d ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop7d ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead8d ago (Edited 8d ago )

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle8d ago (Edited 8d ago )

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

drizzom7d ago

@ Popsicle

I think your right on the nose with how much tipping has become rampant. Instead of it being a relationship directly between the customer and the developer or employee, it now has a middle man ingrained in the system. DoorDash is one example. It ends up becoming a metric where the company can measure 'just how much more money you are willing to part with' before raising the price on the main product.

1Victor8d ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog7d ago

The 'tip' is me buying your game in the first place.

S2Killinit7d ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie7d ago (Edited 7d ago )

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

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H98d ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts8d ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system

H98d ago

No it's as well in a every country that wants to amercanize

bloop8d ago

Ireland is literally the first stop across the pond and we don't have a tipping culture. The only establishments here that would expect a tip are the tourist haunts that Americans visit. Other than that, you might tip in a restaurant as a sign of gratitude for great service and waiting staff would be paid a full wage anyway.

Rebel_Scum7d ago

Tipping is not customary iin most countries dude. Get a passport lol.

Jin_Sakai8d ago

Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.

MrBaskerville8d ago

Maybe the CEO could earn his money based on tips.

mastershredder8d ago

good god. The devs are not baristas dude. Total 1% ideals. Fing Chadosaurus.

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