Indie darling Blasphemous demonstrates excellent proof of concept in the recent narrative prototype released by developer The Game Kitchen.
"The Wakefield-based (the UK) indie games publisher and developer Team 17 and Seville-based (Spain) indie games developer The Game Kitchen, are today very happy and excited to announce that their critically acclaimed hack’n slash action-platformer "Blasphemous", is now available for Android devices worldwide." - Jonas Ek, TGG.
Fantastic game. I can't imagine playing this on a mobile phone though. Far too difficult.
This article covers pixel Indie games that have a superior art direction and creative art style compared to several modern AAA titles.
VGChartz's Paul Broussard: "If you’re looking for a title with exploration, platforming, and some challenging combat, this is a great experience that adds to 2019’s absolutely incredible line-up of releases. The problem is it’s a bad Metroidvania, which is a shame because this is an article series about Metroidvanias. If I do a series on Souls-likes, expect Blasphemous to be at the top of the list, but as far as Metroidvanias go it rates pretty low because it hardly even attempts to be part of the genre."
i initially wanted to play it cause of the art style, too me a while to actually find it, but damn did i love the game and the lore
Looks great!
Upon observation of this fellow individual's crafted good, I must say I find it to be saturated in a rather high level of "Dope-ness". Furthermore, I, as an avid gamer, and overall enthusiast of finding aberrant artistic forms, will be "riding the hype train" as they say. Release will be closely under watch by THIS fellow hmhm, mm'yes quite!