460°

Spider-Man Dev: Rocksteady Redefined Superhero Games, We Want to be at their Same Level

Marvel's Spider-Man Director Bryan Intihar said that Rocksteady redefined superhero games and Insomniac wants to be at their same level with this game.

Read Full Story >>
wccftech.com
Jackhass2510d ago

It's a high bar, but I think they may have done it.

lxeasy2510d ago

Yeah they have a good shot at being at their level. The game looks great.

Lovable2509d ago

Yeah gotta surpass Superman 64. Tough competition out there..lol

Cybermario2510d ago

the hype is real, well my hype that's it.

SuperSonic912509d ago (Edited 2509d ago )

To our surprise our Xbox only coworker just preordered the red bunduru. Now he is dual wielding

Spurg2510d ago

I really don't feel the hype for Spiderman tbh... insomniac didn't try to make a unique Spiderman game with unique gameplay that you make him standout in comparison to Batman. I'm honestly more interested in Days gone than Spiderman.

I really want to see what Rocksteady does with their next superhero game.

Rimeskeem2510d ago

I wanna see you web sling with Batman.

Spurg2510d ago

Even Insomniac themselves say they were inspired by Arkham's gameplay and you have to be blind to not see that the fighting and stealth is clearly taken from the Arkham game.

AspiringProGenji2510d ago (Edited 2510d ago )

his game will be able to stand out on its own. Spiderman has lots of unique abilities that can give that gameplay a little twist. And of course, it is spiderman.

Casepb2510d ago

How much different could you make a beat em up game though? Spider-Man is plenty different enough from Batman. For starters Spider-Man is far more interesting of a character. :)

bloop2510d ago

I like Spiderman and I'm hyped for this game big time but, a more interesting character than Batman? Nah.

Scatpants2509d ago

Not directly copying the hiding in the rafters stealth attacks would be a start for not copying them. However, in this case I feel like these attacks are almost more suited to Spiderman what with the hanging people from the ceiling. Spiderman just doesn't seem like a stealth kind of superhero to me though. He's more of a run in and beat everyone up with his heightened agility type of hero.

BlackTar1872509d ago

more interesting lol naw

Spiderman is cool but Batman is better in almost every way.

ShadowWolf7122509d ago

'
@Scatpants

Spidey is very much a stealthy super when he needs to be. Which is pretty often.

+ Show (1) more replyLast reply 2509d ago
KwietStorm_BLM2510d ago

"Inspired by" =/= nothing unique. The combat looks similar, and that's about it. Do you know how much work it takes to have 20+ unique suits in the game, all with abilites and upgrade trees, on top of actually modelling them? Of all the Spiderman games made since the 16-bit era, this has to be the first to actually go in depth with the relationship between Peter Parker and Spiderman, highlighting his persistent fight for parity from the comics, nevermind playing as Mary Jane and possibly Miles Morales. To say there's nothing unique is to say they didn't make a Spiderman game.

Scatpants2509d ago

The stealth attack sections are almost a direct copy.

shuvam092510d ago (Edited 2510d ago )

God, I hope they release a demo of this game...
You won't believe how different the combat is...
That's the best part of the game, better than swinging...
You can do tricks while in air after swinging too, if you want something new...

tontontam02510d ago (Edited 2510d ago )

I don't understand why people praises rocksteady like they "invented? Innovated? gameplay" all they did was improved on systems that already exist on old games.

I assume that people who says this only played halo during the ps2/xbox/gamecube gen. They only played halo they have no idea how other games slowly improved through the years.

Thunder_G0d_Bane2509d ago

You’re more interested in a generic zombie game with mediocre combat compared to this work of art by insomniac?

Good luck with that. I bet metacritic for Spider-Man will blow days gone out the water.

Scatpants2509d ago (Edited 2509d ago )

Nah no one wants mediocre, they want different than Batman.

RememberThe3572509d ago (Edited 2509d ago )

Who is this "they" you're representing? Are these all the voices in your head?

Scatpants2509d ago

Oh sorry maybe you do want a mediocre game that's just like Batman. Sorry for assuming.

+ Show (5) more repliesLast reply 2509d ago
-Foxtrot2510d ago

High bar but I felt Rocksteady lost their touch a little with Arkham Knight...just felt off in some places compared to City.

Oh and I mean a Deathstroke battle reduced to one of the same old tank/batmobile missions. Come on it's f***** Deathstroke even Origins handled him better.

Spurg2510d ago

They set the bar and no superhero game is able to dethrone them not even the copycat Spiderman game.
I didn't mind the batmobile in Arkham Knight but I do agree that the boss fight were not as good as the previous games.

jimbost792510d ago

Well thats it then, noone should bother making superhero games anymore. Batman can't be bettered.
How is it a copycat game?
If it is a copycat game, then aren't 95% of all games copycat games?
Surely Spiderman looks better than days gone?
But each to their own.

justchilliando2510d ago

I can tell u from playing the game at E3 it's quality is top notch , Batman city was empty this city is full of people and they feel alive , they basically grabed the Batman combat and cranked it up to 20 , and btw Batman was not the first game to create that combat they made it better and now Spiderman has made it even much better , see Batman combat didn't evolve , Spiderman does , the timing is everything, will depend what combo u pull off as well as all the gadgets , I love Batman all of them I even rebought it on PS4 pro and Xbox one x and my gtx 1070 , I truly have played it many times , but the day I played Spiderman , the demo won me over instantly as soon as I saw how deep the combat was just in the demo , and the gorgeous city and size , and it's verticle big time , and under ground and opps spoiler sorry , but it's a much longer game , just remember exclusive games will all be better then a multiplatform game , always the focus on one platform plus having the back up with always top ports

outsider16242509d ago

I love the Arkham series but calling the Spiderman game copy cat ..lol.
So tell me who should they take inspiration from? Mario? Call of duty?Anyway, come back to me when the arkham series actually have a living, breathing city filled with pedestrians.

yomfweeee2509d ago

I'm glad you played this game already, is your complete review available somewhere?

+ Show (1) more replyLast reply 2509d ago
Rimeskeem2510d ago

Honestly, the choices rocksteady made with Knight were bad and took away a lot of freedom.

-Foxtrot2510d ago

It's sad because ever since Asylum all I wanted was Gotham City to drive around in with the Batmobile...we got that yet they relied far too much on the Batmobile, from main missions like the same old tank battles as I stated above to the smaller things like gathering some Riddler trophies. It become annoying.

Sunny_D2510d ago

The driving wasn’t that great to me partly due to the fact it was confined to a city with just the criminals all over again. They did that twice already with City and Origins. I was hoping for a living breathing Gotham with citizens and the like.

Scatpants2509d ago

Right, the main battle with a hand to hand combat expert being fought in a tank. Makes absolutely no sense other than that it would be easier to make than a legit boss battle.

SCW19822510d ago

Unless Spider-man turns into a tank for half of the game I think they may have surpassed them.

DEEHULK882510d ago

That is the stupidest fkn thing that i have ever heard.

thejigisup2510d ago (Edited 2510d ago )

It's only stupid bc it had to be said at sone point. But yeah, the likelihood of Spider-Man turning into a mechanized tank is slim to none so I'm confident we won't have that issue at all.

Edit: I swear, if I have to eat my words on this I'll say that I'm quitting console gaming but I won't actually.

SCW19822510d ago

@ Dee
Of course it is but that’s the only way it doesn’t have a chance of being better than Arkham Knight. Those misguided Batmobile segments absolutely ruined the game, what were they thinking.

DEEHULK882509d ago

Yeah, but there were two games before that game and both were well received.

Show all comments (70)
120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

Read Full Story >>
gamesindustry.biz
130°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

Read Full Story >>
cgmagonline.com
Neonridr4d ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo4d ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac4d ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

peppeaccardo3d ago

i mean for a piece of slightly redesigned plastic with the same take of the last few years this has written GREED all over it ! Shame on Nintendo.

OMNlPOTENT3d ago

It's $85. The standard Dualsense is $75. The Dualsense Edge (Playstation Pro controller) is $200. The Xbox Elite (Xbox Pro controller) is also $200. How exactly is $85 so drastically insane compared to those prices?

Neonridr3d ago

the battery lasts like 10 times as long as a dualsense though.

Stevonidas3d ago

Not true; more like 20.

You may commence with your butthurt, ponies.

fsfsxii3d ago

It doesn't have analogue tho, sooo....

Tacoboto3d ago

$85 USD
or $75 at CostCo (same standard price as a DualSense)

Even at $85, you're getting 3-4x the battery life of a DualSense, and it is (by a HUGE margin) the cheapest first-party console controller with Back Paddles.

+ Show (1) more replyLast reply 3d ago
Vits4d ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Vits4d ago

Pretty much most things by half a dozen of chinese manufactures. Like, 8bitdo, Gamesir, Machenike, Gulikit, Flydigi, Manba, EasySMX, etc.

The exception would be really low tier stuff by those companies... those wouldn't be better, they would be about the same quality. But more durable.

Themba764d ago

Best controller I’ve ever used I even like more than my dual sense edge

UltimateOwnage3d ago (Edited 3d ago )

Having used Dual Sense, Pro Controller 1, and 8BitDo Ultimate extensively, I am pretty much in love with Pro Controller 2. The easy reassignment on the grip buttons is such a big plus, but the soft edge joysticks are the best feeling sticks of any controller I’ve ever used. It’s really an awesome controller. The HD Rumble 2 also finally has some thud and the headphone jack is great with a pair of good phones. It’s worth the slight price increase IMO.

Profchaos3d ago

The pro controller 2 for me has the best weight and size it fits the hand perfect like the duelshock 4 did imo

I actually dislike the duelsense controller because of its size but the features are amazing on it.

Still as for the pro 2 no analog triggers is surprisingly something I dont actually miss

PRIMORDUS4d ago

I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂

Show all comments (23)
80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

Read Full Story >>
wccftech.com
Goodguy015d ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK4d ago

Lol. Had no idea who that was, but I will admit they do look quite similar.