Tempest is one of several famous classic vector-based arcade games from the early 1980s. Vector graphics are really neat because, rather than the modern approach of placing pixels on what is essentially a square grid (not much different than graph paper - it's called rasterization), they were lines that were drawn between two points - perfectly. Modern raster-style graphics have the advantage that it's easier to display much more detail, with the downside that lines often have aliasing artifacts. Vector graphics have no aliasing, but each line drawn is computationally expensive, so everything is generally simple line graphics.
Daily Video Game writes: "Today, Xbox Store has just kicked off three new digital game sales titled Ubisoft Publisher Sale, QuakeCon Sale, and Publisher Spotlight Series Sale that steeply discount on Bethesda, Ubisoft, as well as several good games from other publishers right now!"
People really do owe it to themselves to play the original Quake.
I first played 3, which was all multiplayer focused and I love it to this day.
Played 2, thought the campaign sucked, then never cared to play the original
When the original ended up on Gamepass I just gave it a shot and it's definitely one of the best shooters of the 90s, as far as I'm concerned.
Tempest 4000 is a blisteringly difficult but highly satisfying sensory extravaganza.
Tempest 4000 comes to the Nintendo Switch after being out on other consoles for four years. The portability, reduced price, and shiny OLED graphics make for an excellent experience, and the best place to enjoy this retro title.
Looks like a blast and well done!
good game