150°

Fortnite Mobile Android APK Leaked by Hacker, Samsung Galaxy Can Download and Play

It appears Fortnite Mobile Android APK is leaked by some hacker and now available to download. Samsung Users can even play the game.

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thenerdmag.com
jukins2475d ago

Umm I just went to the website amd downloaded straight from epic lol

triverse2475d ago

That only works if you have a supported device. This is for people that want to be on the cutting edge, test devices to see if they can run it, etc.

Whitey2k2474d ago

I've downloaded it and still runs like crap on s8+ even on low settings

JustGamin852474d ago

Got the have on the note 8, won't load when I logged in under psn just tells me they will email me for wait list...

80°

Epic Games Asks Judge to Force Apple to Unblock Fortnite on iOS

The saga of the legal battle that sees Epic Games fight Apple in the attempt to bring Fortnite back to iOS has just gained another chapter.

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simulationdaily.com
PapaBop6h ago

Damn, I'm going to need to restock my popcorn if this keeps up.

150°

Apple blocks Fortnite’s return to the App Store, Epic Games CEO points out obvious clones

Epic: "Apple has blocked our Fortnite submission so we cannot release to the US App Store or to the Epic Games Store for iOS in the European Union. Now, sadly, Fortnite on iOS will be offline worldwide until Apple unblocks it."

DazaMc1d 12h ago

I hope they never let it back in, don't bite the hand that feeds you bitch!

mkis0071d 11h ago

Judge already gave them the win.

jznrpg1d 2h ago

They did win in court, but so far the result is the same. It will be interesting to see if anything changes.

mkis00711h ago(Edited 11h ago)

Isn't that contempt? As I type this as a potential juror

z2g1d 11h ago (Edited 1d 11h ago )

Lmao 😂 Fortnite tried to bully apple out of its own existing policies so they themselves could make more money off apple users - then they threatened to pull Fortnite from apple. then apple said “we’re the most valuable company in the world, we’ll do it for you”.

Epic f**ked around and then found out. Lmfao.

porkChop1d 9h ago

"so they themselves could make more money off apple users"

That's not even true. Epic was allowing in-game purchase of V-Bucks for 30% cheaper by removing the portion that would have been Apple's cut. Epic was still making the same amount of money, not more, but they were trying to let users save money.

JEECE1d 10h ago

It's so wild that people fawn on Apple for behavior they would lambast any other company for. Just shows how good Apple's marketing is that people will change their views in any direction to support them. It wasn't so many years ago people were attacking Sony over much milder actions related to Fortnite monetization.

PapaBop1d 7h ago

Poor little Epic playing the victim card. I mean if any small company tried to do what they did, they'd be permanently blacklisted from app stores.

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170°

Alex Hutchinson on Why Google Stadia Failed and What Cloud Gaming Needs to Succeed

Alex Hutchinson talks about Google Stadia, how Xbox compares, and what cloud gaming needs to move forward.

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clouddosage.com
Goodguy013d ago

Cloud gaming still has too many flaws. Fast stable internet, extra costs/subscription services, not ideal for mobile data and why play over cloud via wifi when you have a console/pc that has no input delay and other issues, why buy a game on a cloud service (will always need online even if it's a single player game) when you can actually own it on console/pc...at the same price. Cloud gaming should only ever stay as an option to gaming and playing your games that you already own. Never as the only option.

Tacoboto2d ago

I disagree, in the sense that the flaws are and have been these same known quantities for some time. You know you need fast and stable internet for the best experience. You know it isn't just free beyond Remote Play. Ownership - you know what ecosystem you're in.

Cloud Gaming is awesome when it's there as the most viable option at the time and works. For me, it was like this morning on my laptop playing Pentiment waiting for my car service to finish. For others it's to quick demo a new game before thinking of hard drive space. Maybe Mac users with gigabit internet want to play GeForce Now and buy a game off Steam only to play it that way.

rayford151d 14h ago

Buddy said whole lot of nothing

isarai2d ago

As long as latency exists, cloud gaming will never thrive no matter how much they advertise that there's low latency or no latency that always ends up being a load of crap

Terry_B2d ago

I will never support cloud gaming.

darthv722d ago (Edited 2d ago )

I quite enjoy cloud streaming now. I find it the quickest way to testing if a game is worth committing download time or even $ to buy it. And using dedicated devices like the portal and gcloud makes it all the better.

But like Goodguy says... it's an option, and not the only one. If people understand that, they may start to appreciate this convenience.

lex-10202d ago

I think Xbox is doing Cloud Streaming right, even if I think its only because they're doing hardware wrong.

By enabling xCloud on The Xbox One and Series S they enable players to buy the cheaper console but play games in better resolutions through xCould.

Take the recent Oblivion release for instance. If you play it locally on a Series S it's rendered at 630P and upscaled using FSR to 1260P with a 30FPS cap.

But if you play it on xCloud on the Series S, it's at 1080P native 60 FPS.

So you can get better performance using xCloud then playing local (on the Series S and Xbox One).

CrimsonWing692d ago

It shouldn’t have required a subscription service. Like do the Steam model and just take the % on software sales or have a sub tier where you pay monthly or annually and get perks.

I’m not opposed to the idea of being able to stream games in the highest quality, but Stadia was so poorly handled it turned into a massive sh*t show.

lex-10202d ago

"It shouldn’t have required a subscription service."

It didn't

"Like do the Steam model and just take the % on software sales or have a sub tier where you pay monthly or annually and get perks."

That's literally what it was. Stadia pro gave 2 free games a month (similar to PS+), 4K visuals, and 5.1 Surround Sound. But if you didn't want to pay you could simply buy the games and play them in 1080P. The core service was free.

But google massively screwed up the marketing which led to people thinking it needed a sub to use.

Eonjay1d 19h ago

Google Stadia failed largely in part because of the massive campaign Microsoft launch against it. It didn't have the massive support of PlayStation, Nintendo, or even Apple to withstand the negativity campaign Microsoft launch against it.

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