Tonya: "The outside of your childhood home house is dark, except for the dim flicker of a porch light. Inside, everything your family owns is packed into boxes, and all the remaining furniture is draped in ghostly sheets. But there is one sign of life — a handwritten note from your sister, Samantha, taped to the door, with the explicit instructions: “don't go digging around trying to find out where I am." But of course you’re going to go digging, that’s the whole point — to find things, to feel things, to piece together a story that is both familiar and new. As you control Katie, a college-aged woman and therefore the unlikely hero of the wildly popular video game, Gone Home, the only way to succeed is to see things from a different perspective. There may not be any monsters to battle in Gone Home, but there are certainly plenty of demons that must be confronted."