IncGamers' Mike Grant looks at the terrain-busting new shooter by LucasArts. Does it have what it takes to compete with the genre's major players?
I know the terrain-buster is really cool and all, but I was thinking, is the only reason why this has not been made before due to lack of PC processing power? Because I can remember wishing this feature existed back in the days of Duke Nukem...
Wasn't it done in Magic Carpet or is that oversimplifying the mechanic?
Certainly looks worth a try, thanks.
Hello Fracture!! I'll fracture this game. It reminds me of dropping a Hamilton.
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