Cg writes: Hello Games recently released its No Man’s Sky Next update on consoles and PC adding a ton of new features as well as a slight graphical overhaul including some rather nice clouds.
Yet there’s still no 60fps option on PS4 Pro without forcing 1080p through the system settings. And still then it’s far from a locked 60fps. This looks buttery smooth.
Lol You should check DF video.
The Digital Foundry video was before this update. The game can not hold anywhere near 60fps now. And yes I forced 1080p through the system settings.
Oh comon, you people and your 60 fps nonsense. There is nothing wrong with 30 fps. I would take 30 fps with 4k any day over 60 fps. Stop nitpicking
Oh comon, you people and your 4k nonsense. There is nothing wrong with lower resolution and higher frame rate. I would take smoother gameplay over higher resolution any day. Stop nitpicking
Stop telling people their opinion isn't valid because it doesn't follow what you like. 60fps is ideal for many, many games and most PC gamers prefer that or even higher at 120fps. We nitpick because the day every people becomes complacent, is the day games suffer.
I actually enjoyed God of War better at 4K 30. I thought i'd prefer 1080 60 but i didn't. It really depends on the game, NMS is beautiful on Pro and other than a few stutters here and there the framerate is fine.
Honestly, my TV has pretty good upscaling that 1080 content is usually much crisper than what it'd be on a 1080 screen. 4k, with HDR, on UHD's, often looks better, but the differences can be marginal most of the time. In game, where I can switch between them to compare, I don't often notice a huge difference on the PS4P, and at work where I can test out my tools on X1X, I don't see a significant difference between the two resolutions....but again, we have some of the best monitors that money can buy. As far as frame rate goes....I never notice a difference whenever I just play. The only time I pay attention is when I'm writing tools that require me to gauge frame rate, but it's usually the fps meter in our testing tools that makes me take notice when the frame rate drops. I usually only notice in actual game play when the frame rate varies too much too often, or when it drops below 30fps. 24 seems to be the magic point where it makes a difference, and that is because games don't employ motion blur so things can get choppy.
@iamtylerdurden that’s because it’s not 60 FPS and the franepacing is all over the place when you select favor performance. It actually runs around 45 FPS.
That’s why I play it on th one X now.
@Sgt Slaughter Why? Isn't that what you people are doing? You are allowed to have your opinion, even if it's invalid. You sound like a liberal.
They´re running NMS on a GTX 1080Ti at Ultra settings! O.o Hopefully the Xbox One X will be able run this game at high settings 1440p/60fps! :)
Nope nowhere close to holding 60
Absolutely in love with this game again. Will tide me over nicely til Spiderman hits
Might reinstall it. I had the PS4 version at launch, but I decided to pick up the best version in a sale later on.
I thought it was pretty smooth on PS4 pro. Is there any enhancements in new update I've not jumped back on to test it yet
Pretty much everything
I have been playing at 1440p on my PC and Ultrawide monitor, it's really pretty.
Sadly the FPS cant hold 60 fps most of the time.
On what, console? Because even my middling game PC can manage it just fine, with settings ranging from medium (reflections, shadows) to high (textures, HBAO).
On the Xbox One X using the 1440p "60fps" mode. It cant hold 60 at all....
The huge chunk of time & fun I had this week with the game far outweighs any frame rate counting. I played on my beautiful 1080p TV & my PS4 & really had a great time. I guess I'll leave pea counting & frame counting to the more obsessive types or those who require St. Clair's Animal Farm Butter.
Uh x is not 60fps do not lie 4k drops to 20s and 1440 all over place down to 40 to 60
I find it odd how it took the NEXT update and XB1 release for people to change their tune about the game. It's still the same fundamental game, if you hated it before you will hate it now. The NEXT update did improve the game, but so did the Foundation update and all the others. The game didn't suddenly become good after the NEXT update, it was a 2 year process and every update added to the whole that we see now. It's definitely better, and the 3rd person view and visual overhaul were great improvements, but the game has been good for a while. In fact some of the biggest updates came before NEXT. The Atlas Rising campaign was huge, base building, land vehicles, freighters, portals, ect.
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