Rob Pitt writes: In space, nobody can hear you scream. Unfortunately, in my flat pretty much everyone, including my neighbours, can! I’m not saying The Persistence is a scary game, but there were moments when I possibly yelled out quite a few profanities at the virtual feckers! So, what is The Persistence? It’s one of the most addictive PSVR titles I’ve played for a while, from it’s procedurally generated floor plan to its vast array of pick-ups and weaponry. There is never a dull moment as you investigate the ship in order to complete set objectives and find a way out of this nightmare they call ‘The Persistence‘.
It's a big contrast to Square Enix's approach with Final Fantasy 7 Remake
Can anyone tell me how PSVR games are supposed to work on PS5. I eventually got my PS5/PSVR adapter after months of waiting. Then had to get a HDMI splitter and set it up only to find nothing worked. Some Apps don’t recognise it’s connected at all and when they do they require a DS4 to play which obviously I haven’t got or move controllers which I do have but apparently you need them cable connected (didn’t bother trying in the end) but of course there’s not enough USB ports. Struggling to understand how they can claim it’s compatible.
If I knew it was going to be like this I would of sold it along with my PS4 Pro instead of holding onto it for no reason.
Been wanting to try this game for a while.
PS VR titles The Persistence, The Walking Dead: Saints & Sinners - Standard Edition, and Until You Fall also launch November 2.
If you’re a fan of open world ARPGs, Kingdoms of Amalur was a under appreciated golden goose of an experience for its time. Highly recommended if your an old Fable fan like I was
Looks like a solid month. I've heard a lot of praise for each one of those PSVR games.
I remember really enjoying Kingdom of Amalur back when it originally came out.
All you need is an NVIDIA RTX-supported GPU.
Will definitely check this game out. PSVR needs some more larger games, and good motion controller detection overall.