1UP writes: "The Harvest Moon series has a long-running history of farming, farming, and more farming. You till the land, plant seeds, water the seeds, and then sell your crop. You use your profits to enlarge your estate, bring prosperity to the neighboring village, and occasionally even get hitched and have a kid. Welcome to the Wind Bazaar doesn't appear to change the formula too much, but a cute new art style, characters, and a slew of other additions make it one of the more update-heavy iterations on DS so far.
We loaded up a save file that was two years into the game at Marvelous' booth and ran around checking out the expanded house (it's huge), the barn (it's attached to the house), and the town (it's surprisingly small). Its comfortable controls really surprised us. We could easily navigate all of the menus and use our tools with just the D-pad and the buttons -- no clumsy stylus controls needed (though you can still use them if you want). L toggles running, and R cycles through your equippable items, like the hoe and the water can. After equipping a tool, you use it with a simple button press."
411mania talks about this week's game releases. Highlights include Dissidia: Final Fantasy, Mana Khemia 2: Fall of Alchemy, Metroid Prime Trilogy, Cursed Mountain, and Harvest Moon: Magical Melody.
411mania talks about this week's game releases. Highlights include DeathSmiles, Little King's Story, Fallout Trilogy, and Dynasty Warriors: Gundam 2.
"There are some things in my life that I'm proud of. I have wicked strong fingernails and make a pretty good grilled cheese sandwich. On the other hand, there are some things I'm not so proud of, like my affinity for Duran Duran hits and French fries dipped in soda. You'd call these Guilty Pleasures, and probably have a few of your own. So what makes a Guilty Pleasure game?
Arguably, gaming in general isn't something you always want to boast about. Out in the less virtual world, there are detractors who would call gamers geeky, isolated, and square. But in our hearts, we know we're hip-and the only thing Square about us is our appreciation of the Final Fantasy franchise. Still, not all games are created equally rad . . . in fact, some of the following treasures are frowned upon within our own community. So why are they so damn addictive?"