Apparently, the Xbox One X and the PS4 Pro still don't have powerful enough specs to be able to "properly" render 4K visuals.
In the future clones walk amongst us, and you need to kill them before they kill you.
Nintendo president comments on the situation with Switch 2 stock and apologizes for shortages.
I might get one in a couple years but I’m in no hurry. Nothing at launch I want to play.
There isn't one in US, I saw plenty posting pictures of it many stores in still have plenty in stock.
This is just them referring to stock situation mostly in Japan.
Sounds like he low key also spreading FOMO pressuring people to go out and buy one for no good reason?
It's not exactly flying off the shelves here in Thailand though, there's basically no real hype here at all other than the fanboys lining up for it the first few days.
You can easily order one right now in Thailand from all the official authorized stores, not out of stock at all.
The price of 17800 THB or around 550 USD here for a standard SKU and high game prices probably has a lot to do with it.
Owlcat Games producer Anatoly Shestov reveals his dream project: an SCP game with Owlcat RPG flair and a proper budget.
I kind of knew this when I bought both systems. These mid gen updates do make current gen games look nice on 4k TV/monitors.
Clearly though the Xbox One has been able to squeak by with 6 Teraflops. Plenty of games are native 4k. Maybe it means the image quality of PS4 games? Since most PS4 games LOOK visually better than Xbox One titles. Despite the power advantage?
Truth
This article is absolutely not true. Games like a Forza 7, Ghost Recon: Wildlands(yes, at 1800p, though with higher quality textures and tessellation, etc., though 1800p with ultra quality presets looks better than 4K without), Far Cry 5, Gears Of War 4, Middle Earth: Shadow Of War, Rise Of The Tomb Raider, Sea Of Thieves, State Of Decay 2 or any game that uses 4K textures proves otherwise. If a developer takes the time and truly takes advantage of the X or the Pro, it can happen.
The problem being, very few developers do. It’s why there are quite a few games on the Pro that look incredible, even compared to some X games. First party developers will always draw more horsepower out of a machine than third.
Also, this developer is acting as if any game that gets a true 4K resolution, is getting reductions in quality to reach it, which they are not. They look as good as, or better, than any base system game. Usually with, at the bare minimum, 16x AF. Which adds a nice boost in quality to the near and mid texture clarity.
Only a game that truly takes advantage of a systems power will reach its full potential at 4K. Next generation, developers will be forced to reset their focus on the more powerful systems and therefore development will shift to a true 4K output with 4K textures and higher resolution effects. Abt least, most developers. The less talented will just make excuses as to why they can’t.
Not even a remotely true statement.
Xbox One X has SEVERAL 4K native titles with matching very high settings and even have the highest textures from PC.
These are just the facts.
Troll article?