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ESA President Says Crunch Hasn't Been a Significant Issue in the Last 10 Years in the Games Industry

ESA president Michael Gallagher said crunch hasn't been a significant issue in the last ten years in the games industry, despite evidence of the contrary.

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wccftech.com
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Nodoze123d ago

This guy is just plain out of touch. No two ways about it.

rainslacker123d ago

I think it's still an issue, and certainly still happens. But based on what I've heard some long standing developers say, it's a lot better than it used to be. instead of months of crunch at a time, it may be down to a week or two before major milestones.