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With Nintendo holding back Holiday surprises, here are a few possible Switch games

We're already looking forward to Super Smash Bros. and Pokemon, but could another big Switch game be slated for this year?

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FallenAngel1984125d ago

Why not remaster more GameCube titles

lollord125d ago (Edited 125d ago )

Or just port gamecube games for the new virtual console online thing so we don't have to pay 60$ for them.

DarkVoyager125d ago

I just wish they’d bring Super Mario 3D World and Zelda: A Link Between Worlds to Switch. Both amazing games.

FallenAngel1984125d ago

@ lol

Cuz some GameCube titles made use of the analog triggers, and a straight port wouldn’t work well with NS’s digital triggers

LgbtWarrior125d ago

I am with you there I am dying to play eternal darkness

Sirk7x125d ago (Edited 125d ago )

Eternal Darkness was so good.

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septemberindecember125d ago

I doubt Yoshi's Wooly World would be ported at this point. Yoshi is set for 2019 release date, and probably an early-ish one at that (Probably Spring, like Kirby). Porting that game would be rather pointless.

I think that the surprise is some third party titles, honestly. With Super Mario Party in October, Pokemon in November, and Smash in December I don't really see them putting out another major first party title for the Holiday season.

PhoenixUp125d ago

As pointless as Sony releasing remasters of God of War 1&2 in Fall 2009 and God of War 3 in Spring 2010? 😑

There’s no harm in releasing a remaster of a game close to the release of a new installment within the series

septemberindecember125d ago (Edited 125d ago )

That’s a different circumstance. God of War 1 and 2 have story elements you may want to know about before playing the third entry, and you may not own a PS2.

What story elements are there with Yoshi? Again, it’d be rather pointless.

PhoenixUp125d ago (Edited 125d ago )

You don’t need to have connective story elements to justify a basic remaster.

- Silent Hill HD Collection was released even in the same month as Silent Hill Downpour and they’re not connected story wise.

- Tales of Symphonia Chronicles was released months ahead of when the West received Tales of Xillia 2 and those aren’t connected plotwise.

- Donkey Kong: Jungle Beat was rereleased a year ahead of when Donkey Kong Country Returns and they’re plotlines aren’t connected.

- The Legend of Zelda: Twilight Princess got rereleased a year before The Legend of Zelda: Breath of the Wild and they’re plots aren’t necessarily connected.

- The most recent example is Mega Man X Legacy Collection 1&2 coming out before the end of this month, which will be months ahead of Mega Man 11’s October release date and you don’t need to play the collection to understand the latest game.

To say a rerelease or a remaster is pointless just because the plot of the old game and the new game aren’t connected is absurd.

septemberindecember125d ago (Edited 125d ago )

@Phoenix

"To say a rerelease or a remaster is pointless just because the plot of the old game and the new game aren’t connected is absurd."

That isn't quite my argument. My argument is that there would be no justification for releasing it this holiday season (November, December, January) if Yoshi 2019 launches mere months afterwards (possibly March, April, May). Your God of War example has a justifiable reason to be re-released fairly soon as there are story elements one may want to follow up on. Yoshi doesn't.

There are many other games they could use to fill in the gap (Super Mario 3D World, Mario Maker). Choosing Yoshi's Wooly World could hurt sales of the next official Yoshi installment if released so close. Especially if Nintendo continues their current pricing model for first party ports (i.e. full price)

Just because it has been done by other companies isn't a justification for why Nintendo SHOULD do it. You and I are arguing two different things.

Lastly, around a year between releases is fine and justifiable. Which is the case for most of your examples (Tales was 10 months, Donkey Kong was around 17 months, Twilight Princess was 12 months). The Megaman titles are just legacy content. The Silent Hill HD Collection was a train wreck, and I'd be willing to bet that situation cannibalized the sales for one or both of those titles.

PhoenixUp125d ago

It would give the Yoshi series more attention. Nintendo has no problem releasing different Mario titles in quick succession. I don’t see why you’d have a problem if they did it with another series.

The time it took for the west to receive Tales of Symphonia Chronicles and then Tales of Xillia 2 was 6 months. Idk where you’re getting the 10 months from, unless you’re using ToS HD’s Japanese date which doesn’t make sense since ToX2 was already out more than a year before the collection in that region.

Mega Man X Legacy Collection 1&2 still stand as an example. I don’t see how being “legacy content” strikes it from being an example.

Irregardless of how the SH HD collection turned out it was still released close to a new installment. Downpour would’ve performed the same commercially regardless of the collection’s presence cuz Konami was screwing up back then.

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LgbtWarrior125d ago

Hoping for skyward sword hd

Prince_TFK125d ago

Or A Link Between World. Make that happen, Nintendo!

Magnus125d ago

I never owned a Wii-U so I want the HD port of Twilight Princess and I want to try my hands on Mario Maker and Yoshi's Wooly World. Does anybody who owns a Wii-U know if that Star Fox game for Wii-U was any good?

TallonIV125d ago (Edited 125d ago )

Twilight Princess HD, Wind Waker HD and Pikmin 3 are the only reasons I'm still holding onto my Wii U. Everything else has already been ported to Switch. And to answer your question, I didn't like Star Fox Zero, the controls were awful.

DialgaMarine125d ago

I would not be against the idea of a Metroid Prime trilogy remaster.

The 10th Rider125d ago

I'd be shocked to run into someone that was against it, haha.

Even if it just gets a resolution and FPS bump, all three games hold up pretty well in HD. Even better would be if they gave us HD textures, improved lighting, and redid the effects for things like the missiles, arm cannon, and HUD. The, of course, it should support both traditional controls and motion controls, I know a lot of people that never really got into 3 due to the motion controls, but it was still a great game.

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