If the future is 7/10 games with no conclusion, then it might be game over for some of the uncompromising tales we've held most dear.
Dan Dawkins writes, "Ubisoft has been talking about a desire to create games that do ‘not give finite experiences’ i.e. for the game to keep going after you’ve finished it, with unlimited gameplay. “We build a strong nemesis, and the goal of the game is to kill him or free the country, we've done that a few times in our games”, explains Ubisoft’s Executive Vice President of Creative, Lionel Raynaud, whose job title is an exercise in testing finite boundaries. “But when you succeed, you have to leave the game, because there is nothing else to do. So the goal was to break this, and say that you will be the hero of a region or population many times, not just once. And if you get rid of a dictator or an oppressor, something else is going to happen in the world, and you will have a new goal”. I appreciate that life isn’t about riding into the sunset like My Darling Clementine, but I’d rather bow out like Thelma and Louise than live in a world where the clifftop never ends."
PlayStation boss believes that $80 games are affordable due to the value they provide. Using Mario Kart as an example, he noted that it offers numerous hours of gameplay with just one purchase.
I get the concept.
People buy movies for $20-$30 dollars that offers only a couple of hours of enjoyment.
While games offers 3-10+ times the amount of hours and content.
So in theory yeah I get it.
But I will never accept it and would rather keep the price now or even better PS360 price lol
The value of an $80 all-you-can-eat buffet is undeniable, making it curious why some people choose a $20 restaurant for a single, standard meal.
In a similar vein, movies, despite their higher production costs for a two-hour experience, outperform video games in revenue while also being priced around $20. Suggesting that video games need 100 hours of diluted gameplay to compete seems like a misdirection. The real solution might lie in re-evaluating how their core offering is valued.
Lol so rich people want to speak for my wallet now? I still haven’t adapted to 70$ yet, and not planing on to. I don’t mind waiting on sales.
Owlcat Games producer Anatoly Shestov reveals his dream project: an SCP game with Owlcat RPG flair and a proper budget.
TNS: Based on its most recent ESG data, Nintendo boasts a remarkably low staff turnover rate of just 1.9%, with virtually no reported layoffs.
Well it doesn’t surprise me. As much money as they make and how they value their employees. It’s a great company in that regard.
Well, when your games remain full price many years after release.
And you make profit off of outdated hardware.
I would be shocked if they couldn't afford to retain their staff.
So in essence, a GaaS model. got it.
Is that what we're calling single player games now ? Finite experiences ? Wow and i thought gaas was bad
Give us another Rayman dammit
Oh so you want more GAAS?!?! No worries I have Sony, Nintendo and quite a few second and third party devs who deliver SP games so I won't miss ya!
Fuck GaaS. That is all.