The ins and outs you need to know about aim assist containing different techniques and tools that make up the assist and it's role in your gameplay
A console classic.
I did a IPS screen mod on a PSP i bought recently (broken screen Series 1000). PSP was £30 and the Screen was £20.
Loving it again! Really enjoying MGAcid2 and Valkyria Chronicles.
Highly recommend picking one up for cheap (1000 model) and doing the mod yourself.
Always remember a store near me getting a Japanese import several months before the UK release. And then getting one for Xmas with GTA LCS. Mad to think that was nearly 20 years ago
This was probably my favorite portable since the Gameboy color (and now SteamDeck). Was my childhood.
Sony has made a decision to discontinue selling games in PSP format on PlayStation Store. This consoles will soon fade away and join the ranks of legacy consoles – video gaming devices that are no longer being supported by their manufacturers.
That's why I love when classic games come to digital stores, especially when there's an HD remake of them. I can play for as long as I want on modern platforms
The PSP is dead, but not forgotten.
I still remember the first time i saw one in the real world. It was a birthday party at my friends house. I was still in elementary school and some kid brought his psp to show off since they were still new. He had a need for speed game and everyone was huddled together in my friend's room, taking turns playing it. Ever since that moment i asked for a psp and eventually got it. all this happened about a decade ago.
PSVita is my favorite handheld of all time but psp still gave me such amazing memories.
I wish PC games allowed aim assist when you use a controller, it’s not easy to compete against keyboard and mouse without it. Keyboard and mouse would still be superior but it would go a long ways toward leveling the playing field.
I hate it, ruins my finesse. As soon as i boot up a shooter i go to settings and turn it off if possible.
Always turned off. Feels like I'm only half playing the game with that crap.
Why is this written like an expose on something that is just being implemented, when it has in fact been around for the better part of 2 decades?
I for one have been following this Aim Assist Controversy for multiple generations, here are some of the worst and least offensive:
Call Of Duty and Halo seemed to be the 1st pioneers of Aim assist with COD3 and Halo2, effectively being a 'sticky aim' where your cross-hair would stick momentarily to a target rendering more accurate shooting.
The latest installment of Halo on XboxOne have seen some of the worst and most n00bish Aim Assist ever to be invented, on top of the persistent sticky aim, they added 'bullet magnetism', which would genuinely see bullets swerve towards their intended target.
Surprisingly, there has only been a handful of PS title that don't offer sticky aim at all (Killzone being one of them)
Personally Aim Assist was born from last generation for the need for casual gamers to become more competitive, i blame the Xbox360 and Call of Duty mainly. I really don't think it's necessary in this day in age as casual gamers are far less inept and more competitive generally.
I just wish EA/Dice shared the same opinion.
I didn't get why they didn't disable Aim Assist for Hardcore Mode??!! strange to say the least.