Jason Monroe writes: Toxicity in gaming seems to be a hot topic, but what about the good guys? The friendly players?
While rewarding friendly players would be a good thing, I don't think it's necessary. Real friendly players don't need rewarding because they know being friendly and helpful brings it's own rewarding feelings. The overwatch system is a step in the right direction I guess but is that what has become of gaming in 2018, to reward players by having them fake being nice to get rewards? If nothing else, I've noticed a new trend in Overwatch of some players being blatantly toxic to compensate for the fake niceness, before I'd roll my eyes in disgust but now I actually find it quite funny so I guess it's not all bad.
Or the devs could hold all players to the ToS and ban them for being jackholes. There is very little punishment for "toxic" players. If devs cared they would actually be better in the way they can monitor, check, and enforce rules. But devs really don't care.
Participation kindness ribbons.
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