Brendan Green recently spoke about the team's current focus for PUBG development, stating that issues are expected
That's good, but shouldn't someone been doing this long ago?
Because of time and money that's not usually how it goes.
They had money and time to sue people, make a new map and port to xbone.
True - They've made next to nothing on this game, I actually feel bad for Bluehole - it's been hard on them /s
They actually ended up not suing anybody and they only made money after people started buying it, then they had to get it working on xbox one. Now they have time and money :).
When you file a lawsuit you've sued someone doesnt matter if the lawsuit is eventually dismissed or doesnt make it to trial you still spent money on lawyers, paper work and court filings. Here is a hint apologist thats called suing someone.
I don't think money is the issue. Lack of investing all that early access money into building the game is. I always thought that was the point of early access. To expand resources so production could continue better and faster. These guys have made more than what it cost to make a aaa game, so money can not be their excuse
They were raking it in big time then, so no, there was no need to fix anything. Now that PUBG has meaningful competition, they are obligated to move on from the beta stage if they want to partake in the BR market. Wouldn’t surprise me a bit if Bluehole’s parent company told them to get their crap together or terminate.
There is always suits involved in these sorts of decisions, and they always need a reason to spend more money.
Awesome! Hopefully we can get a solid 30fps on Xbox!
Wait, but if you're removing them "properly", how "issues are expected"? Shouldn't "properly" be: - Write tests for legacy code (if they're not written beforehand); - Rewrite the legacy code while running the tests; - Fix found bugs; - ... - Profit!
it never works out that perfectly in a game, especially if initial development was rushed. Only thing they could really do is setup a whole bunch of testers to just try it out.
Is test driven development popular in the game dev world?
Well, they said "properly" and it's only proper way i know how to rewrite legacy code. And this attitude of "we'll fix, but expect bugs" is not a good move, in my opinion. If i would say that to clients, they'll just fire me. Especially if i would've earned that much money as PUBG did.
This is quickly vanishing into irrelevance, they made too much money too quickly to care.
wow what a dumb comment, it peaked already but with 1,114,043 people playing right now on steam what the hell are you talking about? This always happens, the game has been out for a while and many players either play less now or they are on to other games... its also summer.
Who cares about pubg h1z1 is killing it right now with 10 MILLION players DEZAM 🔥🔥🔥 28293;
I really like H1Z1 but it has issues too. Still feel the gunplay is mediocre. However, I like its grounded approach way more than Fortnite Minecraft focus lol. PUBG is better than all of them but due to the lack of optimization, the non F2P nature, and the lack of a PS4 port is bringing it to its knees. The devs are beating themselves smh.
PUBG is on its knees with over a million concurrent players on pc alone, I learn something knew every day.
h1z1 is dead on pc, its just the same as pubg but worse. Was even made by the same developer.
It's on its knees because the player count keeps diminishing while the BR genre continues to grow in popularity. H1 might not be popular on PC but on PS4 they just announced 10 million players. So I don't know what you're trying to say. I'm well aware of the history of H1 and Pubg and I even said I think PUBG is the better game. However it depends what we mean because better optimized it is definitely not.
when they tell us the total number of players its just pr spin. 10 million different profiles logged onto a free game at some point, big deal. PUBG has over a million people actually playing on pc right now, that is not a game on its knees.
Issues expected? Haha umm isn’t that par for the course already?
God knows how long this will take, If their prior track record is any indication, I say don't expect any meaningful reworks until Christmas.
Took way too long lol
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