Todd Howard confirmed that Fallout 5, as well as Elder Scrolls VI and Starfield, will be focused on single player unlike Fallout 76.
He also expanded on improved features in Fallout 76 compared to Fallout 4.
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.
Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.
Auroch Digital, the developers of Warhammer 40,000: Boltgun 2 have teased a massive expansion in variety for their new FPS game.
Can't wait!
Good because if there's any trace of multiplayer or co-op in the main games people would riot. This is only getting a small amount of backlash because people can easily dismiss it as a spin off, it's still a huge shame though they wasted time on this considering how long it takes them to do these games, people would rather have had "New Vegas 2"
Can they decide what they want with this game, is it multiplayer pvp or single player, can't be both.
Stop talking just get back to TES6 Now! (Cracks a whip.)