60°

Underrated Games With Even More Underrated Soundtracks - Part Seven

Phil writes, "If you've been around SuperPhillip Central for a while now, you're probably well aware that I have a strange fixation on underrated/overlooked gems when it regards video games. Couple that with my love for video game soundtracks, and you have the impetus for why I came up with this series of articles, now at its seventh part. On this edition, we're taking a look and listen to games like ARMS, Sonic Forces, Everybody's Golf, and more!"

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superphillipcentral.com
230°

Nintendo finally explains what free upgrades do for Switch games on Switch 2

All 12 games are getting different upgrades. Some get full visual and frame rate enhancements, while others get GameShare support only.

darthv7224d ago

hmm... those improvements for the zelda games is kinda weak. I was expecting improved frame rate, or at the very least more stable. Sad there is nothing for Paper Mario, that one could use a 60fps mode like the original GC version.

ocelot0724d ago

Both Zelda games both run at 1440p and 60fps now. On the switch they both play at 30fps.

--Onilink--24d ago

The main issue will be if they don’t remove the double buffer vsync in them.

Yes, they are technically already 60fps capped, but that vsync setup means even a single dropped frame below 60 sends it to 30fps.

Now if they are also increasing the resolution and visuals in the game, unless there is a pretty significant overhead, which is still likely but not fully understood due to the unknowns of the “emulation” setup, if the 1% lows in the game still drop it every now and then anywhere below 60, they will still end up having massive stuttering drops from 60 to 30fps.

Profchaos23d ago

He's talking about link's awakening and echos of wisdom not breath or tears

Tacoboto23d ago

The two Zeldas - EoW and LA - already run with a 60fps cap. I would hope they're not mentioning improved frame rate because it's just assumed that the Switch 2 will smooth out the drops.

Whereas the specific callouts for Bowser's Fury and Pokémon indicate a raise from 30fps to 60fps.

jznrpg24d ago

Disappointing. Not many games with not much in upgrades.

Tacoboto23d ago

So... They're not gonna do anything with that Xenoblade Chronicles X 60fps mode, huh?

CDbiggen23d ago (Edited 23d ago )

12 is a bit weak. The whole switch library is in need of a boost. Exclusives like the Xenoblades and Astral Chain would be great to see get a free update. Initially surprised Mario Wonder wasn't on the list, but I imagine they have a paid upgrade planned for that one.

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50°

10 Best Fighting Games on the Nintendo Switch

There are plenty of fighting games to rumble in with a Nintendo Switch.

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hardcoregamer.com
150°

Sony's Licensing Strategy May Be the Best Route to Reviving Some of PlayStation's Lost Classics

Sammy: "It’s sad that PlayStation has moved on from some of these iconic brands, but it would be worse watching them rot. At least with this licensing strategy, there’s a legitimate opportunity for more great franchises to get a second chance. And if they sell really well, there’s always the chance Sony may decide to bring them back."

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pushsquare.com
77d ago
darthv7277d ago

Love this idea. Let other companies release reboots of these classics to a wider audience. Everyone wins.

Eonjay76d ago

It's what most IP holders do.

jznrpg77d ago

Remaster Puppeteer. It looked great on PS3 but it would be nice to have on PS5 with fast loading and some sort of 4k

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