90°

Divinity: Original Sin 2 Definitive Edition's end game revamp adds 130,000 words

The studio's writers have also changed 150,000 words to make story arcs tighter, the developer said. Writer Kevin Vanord said that the Definitive Edition will "tie up loose ends" better than the original, and that a lot of the new dialogue will help better explain the motivation of various characters.

2188d ago
joab7772188d ago

I love devs like this! They just want to give us the beat game possible. This game is a masterpiece to begin with and they felt they could improve upon it. And my best guess is that PC players will get the patch for free.

TargusX2187d ago (Edited 2187d ago )

Can't wait for this so I can couch co-op on Xbox

60°

Xbox's Matt Booty implies Tango Gameworks closure was partly due to leadership change

Eurogamer: "Xbox's Matt Booty has spoken more on the closure of Tango Gameworks earlier this year."

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eurogamer.net
The Wood31m ago(Edited 22m ago)

I call BS on this. All metrics were met apparently or was that another lie. There's something deeper happening within xbox's management

100°

The Witcher 3 devs are in on the hype, as Elden Ring DLC takes best-reviewed expansion crown

RED writes: "For the last 8 years, The Witcher 3: Blood and Wine had the honor of being the best reviewed expansion for a role-playing game - but @ELDENRING
gets to wear that crown now. Congratulations to the entire team at @fromsoftware_pr on their stellar work!"

140°

PlayStation’s Bluepoint Games is still working on an original title

“Everything takes time,” says studio’s technology head. “We are committed to sharpening our skills!”

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videogameschronicle.com
jznrpg16h ago

I’d rather devs took their time instead of trying to kill themselves trying to meet strict deadlines. Games end up better that way.

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