350°

Kingdom Hearts 3: exclusive interview with Tetsuya Nomura

Speaking to Italian magazine Multiplayer, Tetsuya Nomura said their team has always found it difficult to pin down the right timing for announcing Kingdom Hearts III due to a number of factors. This includes constant pressure from fans asking what project they are working on, wariness on game information leaks that spoil big surprises, and risking having gamers believe in fake rumors. If and when these happen, Nomura dreads having to deny or respond to these information.

“The same thing happened with the remake of Final Fantasy 7,” said Nomura as translated by Kingdom Hearts Insider. “I am well aware of the fact that we announced it too early, but even in the industry, word was beginning to spread that we were working on the game, so we just decided not to keep it more secret and officially reveal it.”

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PhoenixUp2502d ago

Kingdom Hearts 3 was announced in 2013 to promote the future of the franchise after Dream Drop Distance released the year prior and KH1.5 was going to release later in the year for the western market

Final Fantasy VII Remake on the other hand looks to be steering people’s attention away from the eventual Final Fantasy XVI. This is the longest we’ve gone without having any news on the next numbered FF game.

Michiel19892501d ago

FF 7 IS the next numbered ff game, or do you want to label 7 remake as a mere side project? I just hope they get rid of the spamfest that was 15's combat and implement turn based in some sort of way.

PhoenixUp2501d ago

No that’s just a remake of an already existing game

Pyrofire952501d ago

But it is what they're doing instead and a huge freakin undertaking that everyone had been clamoring for for years.

PhoenixUp2500d ago

Are you incapable of counting? FFVII already exists. No matter how much effort is put into this remake it isn’t a new numbered title.

That’s like saying the Residient Evil 1&2, Yakuza Kiwami 1&2, Persona 4, Metroid 1&2, Super Mario Bros 1-3, Metal Gear Solid, Mega Man, Mega Man X remakes are considered new numbered titles in their respective series.

strayanalog2502d ago

You don't say?!

Tetsuya, a lot of gamers have been waiting most of their lives - with some not even being born yet - for a title like either one of these to come along and you're actually defending the idea that announcing it early was necessary?
It's okay to defend Square Enix's decision, I suppose (after all, they are your employer) but the excitement was there, trust me. It wasn't going anywhere. Two decades, or a little less, of fan hounding on just Final Fantasy 7 can attribute to that. As for leaks and rumors, deny them or stay silent. Everyone else does.

FallenAngel19842502d ago

In direct comparison Dragon Quest XI got announced in 2015 and got released only 2 years later

Nebaku2501d ago

That game is probably less than half as ambitious than either of these two, so it's a pointless comparison.

The 10th Rider2501d ago

I take it you haven't played Dragon Quest and have no clue about just how big the series is over in Japan?

rivaldoo7772501d ago

I bet dragon quest 11 will sit on 90+ metacritic whereas KH3 looks like a low 80s game

Nebaku2500d ago

@The 10th Rider Sales has nothing to do with ambitiousness.

Even if it did, both KH and FF also do remarkable overseas, thus nullifying what little point you had.

Old McGroin2501d ago

Yup. Always a bad idea to announce a game 57 years before it's ready for release.

thatguyhayat2501d ago

Hes been on a roll with honestly lately he even fired shots at final fantasy 15 too

DethWish2501d ago

Can you expand on those "shots at ff15"? Sounds intriguing

InKnight7s2500d ago

Him and Tabata spreading his mediocority among the XV and canceling everything looked so cool in 2014 and 2013 trailer and scaled down all animations and battles and erasing a lot of cities fight.

fonduktoe2501d ago

And this after finding out the sky is blue? What a day...

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80°

Why Portability Still Matters for Nintendo Switch 2—and What We’re Hoping to See

Nintendo Switch 2 upgrades portability with a bigger screen, 1080p handheld play, and Wi-Fi 6. Here's why it still matters in 2025.

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Profchaos2d ago

As someone who travels for work I still care about portable systems.

I have found using remote play in a hotel room is an excellent experience in a major city as I've got my console hard wired to a gigabit connection at home however it's not perfect if power trips the console tends to go to the repair section and can't be booted remotely so it's a annoying call to family to power it on for me.

A hotel out of town or regionally though that can cause havok for remote play as I'm always on 5g using it hotel wifi is never good enough for a solid remote play session.

But leaving a stable location and getting onto a plane or train and there's little to no chance of a good experience with remote play thats where something like the switch 2 will really shine for me personally long haul flights are exhausting and one of my most hated things the switch has been invaluable for me and I'll absolutely be upgrading

Goodguy011d 10h ago

Nintendo has always done it the best, handheld is in their genes. I do wish their dock could be like an egpu though and it make it much more powerful, it's a bit harder for me to play portable now for some odd reason, love just sitting on the couch with a big screen and controller. And ofc always great to have the portable option and for me it's best for smaller games.

jznrpg1d 8h ago

I was hoping for a little more than 540p upscaled

UltimateOwnage1d 7h ago

IMO, 540P upscaled in portable mode to a 1080P screen using DLSS on the tensor cores will likely extend battery life using a lower TDP and provide much better anti-aliasing and similar clarity compared to native 1080P with med/low AA at a higher TDP. It’s just a better way to use a mobile chipset. That’s not a flaw or weakness, it’s a key benefit for the portable design of the platform.

repsahj1d 2h ago

Lol, even the impressive upscaling feature of Switch 2 can now spin to a negative one.

jznrpg6h ago(Edited 5h ago)

Switch 1 was hitting 720p and above that with no upscale, so why can’t they have a higher res and upscale it more

repsahj5h ago

@jznrpg
Because of that even the current gen games will now run on switch 2 that looked as good and with decent framerate as the current gen consoles.

Do you watch Nintendo's hands on preview for switch 2? LOL.

badz14918h ago

because aside from Nintendo's own games which have their dedicated fanbase, portability is the only other thing it has going for it. Nintendo will be eliminated faster than xbox if they ever decide to do a dedicated home console again. going the hybrid way is the only way left for them and they are lucky they dominated the portable market all those years ago. imagine the power of the Switch 2 as a console this day and age with the same price as PS5. they will be the laughing stock of the market.

240°

Elder Scrolls IV: Oblivion’s levelling system was a “mistake”, admits designer

Original designer Bruce Nesmith has admitted that The Elder Scrolls IV: Oblivion Remastered's level scaling was a "mistake"

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Ghostwood1d 13h ago

I do appreciate the changes to the levelling system in the remaster which lessens the hassle of min/max with regards to effects class skills have on attributes(missed these in Skyrim).

The level scaling is still a problem though as you end up with crappy uniques if you find them low level. They did fix this with regards to items from one of the DLCs but it should be across the board.

anast1d 13h ago

That's just the tip of the iceberg.

Michiel19891d 10h ago

funny that you say that. That would make you the Titanic since you're having a crashout over this game performing well.

anast1d 7h ago

strange comment...Maybe it's the way you write or your intentions or something, but most of the time I don't understand your comments

attilayavuzer1d 6h ago

It's not healthy to be this upset at people having fun.

peppeaccardo1d 8h ago

old granny got a new make up .. wow !

arissaseah5119h ago

The changes are good as they did some enhancements. I like it.

120°

"Ghost of Yotei" Famitsu interview

Famitsu: " In this article, we interviewed the development team at Sucker Punch Productions, based on what was revealed in the trailer. We asked them in detail about what was depicted in the trailer and what the title of this work is. "

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YourMommySpoils1d 4h ago

For a second I thought I read this as "Ghost of Yotei" Famitsu review".