WTMG's Jordan Hawes: "I believe that Battle Royale breaking into the big popular titles is a good thing for the genre and for multiplayer in general and here's why"
Samus Aran from the Metroid series almost made an appearance in Fortnite, but Nintendo and Epic couldn’t agree on how she’d be implemented.
VGChartz's Mark Nielsen: "Warner Bros. gaming boss J.B Perrette recently described traditional AAA games as “volatile”, but while that development approach has its issues as well, in reality it’s the GaaS format that best fits this description, as each title is quite literally as likely to explode in popularity as it is to implode."
Live services aren't the way forward, they're an expensive dead end that appeal to execs far more than the gaming community.
For every game that gets it right, at least five fail miserably and make no money at all. What WB and other companies consider to be easy money is actually a much worse bet than a SP title or traditional MP game could ever be.
So says the company responsible for one of the biggest flops of the year. This is a pathetic attempt to push an agenda to justify GAAS and mobile monetisation in triple A games. Do you think we're stupid? No one asked you to balloon your development costs by over hiring and expanding and over estimating sales and budgets, failing to meet targets, developing trash games like Suicide Squad that have to be delayed and take 6 years to release because of poor reception, creating mediocrity like Gotham Knights, or over extending on advertising
As the article points out, Gaas is equally likely to be a monkey sink especially post release if it fails like Redfall.
Baldur's Gate 3 and God of War Ragnarok shamed you all. The former for delivering a top quality product without the vices of triple A games, and the latter for releasing an entire game mode and story DLC for free because their product was quality enough to sell beyond expectations.
It’s already working. I’ve made comments about this and people are happy with Hell Divers 2 and even defending the micros and Battle Passes. We’ve opened the door and traditional games are going to be less and less the norm. Hope you’re happy with the bright future of gaming.
Epic Games scored a win against Apple as the iPhone's manufacturer is being forced by the European Commission to reinstate Epic's iOS developer account, paving the way for the return of Fortnite to the platform.
Beh. Tim Sweeney is such a pain. He's always trying to force Apple to play by his rules. He should make his own phone, and launch his own app store there and see if he can make it viable. Options are nice, unless they're parasitic, i.e. Epic Games / CCP.
1 good thing less shooters
I really want to try this Mavericks with 1000 players. Sounds intense. Also i wonder if BFV will still have tanks and jests and such in their BR mode. Seems like it could be unbalanced though.
Shooters have got to be the most overhyped genre around these days. They all just copy each other. Battle Royale is the flavour of the month, so they all just throw it in their shooters. It's a bloody boring genre aimed at the casual market.
Battle Royale is the new TDM plain and simple. Fortnite captured lightning in the bottle like the Wii did, able to attract hardcore gamers, casual gamers, and people who had never played games before and many who likely won't ever again (not bashing Fortnite or anyone who plays it just a fact). Other will try to artificially capture the same magic and will fail if they can't first make a good game worth playing in the crowded space. The industry won't sustain multiple games that are just BR, especially with so many full multiplayer games beginning to include the mode.
The problem is that consumers want just two or so choices. There is PUBG, there is Fortnite, and there will be others jockeying for third in an ever rotating third chair.