270°

Resident Evil 2 Remake Still Has 2 Campaigns, But They're a Little Different

Resident Evil 2 remake streamlines the Leon and Claire stories

-Foxtrot2138d ago

That's even better though, I mean the Resident Evil Remake only featured two campaigns, Chris and Jill's so making Leon A/Claire B and Claire A/Leon B to just Leon/Claire seems like a better idea in my opinion

I'm just surprised that with all this information and gameplay Capcom haven't touched a nerve yet, they really seem to have went back to making a proper Resident Evil game and I hope to God they apply this to future Resident Evil games or like I said in my blog on here make the Remake games a new, altered timeline for old school fans, least then they can do whatever they want with the main games first person or not.

BigBosss2138d ago

Imagine with what we've seen from RE2make they should apply the same formula to RE0, RE1, Code Veronica, RE3 and so forth. You see were I'm getting at here bro? Heck, I honestly wouldn't mind to see it applied to Dino Crisis 1 and 2.

gantarat2137d ago

Capcom will port RE 4 Over over and over again than Remake.

bouzebbal2137d ago

This is my most anticipated game.. Literally. Nothing can beat nostalgia, not even TLoU2

gantarat2137d ago

Is pretty much that capcom make different type RE game with different product .
but make new timeline for old school fans? that not gonna happened capcom very care about canon story on RE Series.

-Foxtrot2137d ago (Edited 2137d ago )

Well why not? They are already on their way as the Remake games changed some story elements compared to the original

Lisa Trevor wasn’t in the original RE game neither was parts on the mansion they later added the point is they basically made an alternative world within the Remake games.

The way I see it, if they wanted to go that route, RE4-7 are games from the original RE the one without Lisa and the like so they could easily get to RE4 and change it from Leon ever going to a remote Spanish village and facing the Las Plagas nightmare

gantarat2137d ago (Edited 2137d ago )

-Foxtrot
Core Story first remake still same like original nothing change.
Lisa or Trevor family stuff was add to expand lore/story (which get use or mention in later game)

Same with 2 remake that Core Story will be same but get expand some story stuff.

r3f1cul2137d ago

im honestly pleasantly surprised with what ive seen thus far on this game ... the attention to detail is top notch and im cool with the direction the remake is going with, very RE4/evil within... nice bump up to current gaming standards IMHO

GrimDragon2137d ago

Waiting for super ultra classic turbo remix resident evil 2.0 directors cut.

Master of Unlocking2137d ago

The original game didn't have 2 campaigns but 4 though...

GaboonViper2137d ago

You know your Resi 2 history, i remember getting the game on launch day and playing all day long, i miss those days.

Tetsujin2137d ago

I remember playing RE2 when I was younger, and boy was it an experience like no other. The only other game that matched this caliber is Silent Hill 2.

70°

The best horror games on Xbox Game Pass

Got an Xbox and a Game Pass subscription and want something spooky to play? Here are the best horror games on Xbox Game Pass.

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130°

The art of difficulty: What’s the best way to make games harder?

There are many ways that a game developer can choose to raise the difficulty in their games — but which ways are the most effective?

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DefenderOfDoom240d ago (Edited 40d ago )

A great example on how to do difficulty in a video game is DOOM ETERNAL. Started playing on ULTRA VIOLENCE but then I started playing on NIGHTMARE after a couple hundred hours of playing on UV . What makes DOOM ETERNAL fun, is on Nightmare, the enemies are very aggressive ,but they give you the tools to defeat difficult enemies , you just have to learn how to use them .

FinalFantasyFanatic39d ago

Doom Eternal was so tough, but it felt so amazing to finish that game, even when the enemy feels unfair and gang up/box up into a corner.

Nacho_Z40d ago

Personal dislikes are bullet sponges and bosses with regular enemies thrown in. Just make the boss hit harder if it's too easy.

thorstein40d ago (Edited 40d ago )

I think Helldivers 2 really gets it right. If enemies are easy, they swarm. If they're high level, they tend to have good defense and need strategems to take down...or bait.

I never feel too angry if I die by swarm because it is usually my fault for not checking my 6. I don't even mind dying if a teammate drops a bomb on the swarm that is gutting me.

I don't like cheap deaths. When the game allows you to progress only to hit you with an enemy that is suddenly immune to all the things you've unlocked and mastered is just dumb. If the game doesn't do hit boxes right and you get killed in lame ways it is dumb.

The screenshot is from Elden Ring, a game I really enjoyed, but the scaling was silly. I didn't do the Eligtree til late game so it was goofy difficult. I thought the Elden Beast was rather cheap. Not a fun skill based match, but just cheap enemy. There was no sense of, "oh it defeated me because I did this or I did that" like all Souls/Borne games.

Crows9040d ago

Don't handhold. There you go. every game is immediately harder and more rewarding.

DarXyde40d ago

1. Intelligent opponents that don't have some set, optional strategy to win and requires more critical thinking.

2. Game provides players with the knowledge and tools about a game world to stand a chance (or at the very least, the opportunity to gain the knowledge and tools).

3. Don't insist on enemies having much more health than the player arbitrarily. Sometimes, you'll have more durable enemies who are armored or inhuman which I would say is fair. The best approach to this I can recall in recent memory is Naughty Dog games: You're extremely vulnerable without armor and can get picked off pretty easily, but your enemies are pretty beatable with the right weapons and strategies where you can't just brute force it. That said, ammo is in short supply, so you engage at your own risk.

4. Depending on the type of games, make resources more scarce without necessarily making enemies bullet sponges. It simply means you'll have to choose your battles carefully and have damn good aim. Like Uncharted. If you're not good at headshots, Crushing is a rough time.

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150°

The 7 Best Video Game Remakes of All Time

Remaking video games is not a new trend, but it is more popular than ever. Which are the best video game remakes of all time?

shinoff218374d ago

It's a crime star ocean 2 remake isn't on this list. Jeez

kevco3373d ago

There's so many remakes coming out these days, I'm sure many people's favourites won't have made the cut!

jznrpg73d ago

I agree with you. It’s was so good I finished it way faster than I wanted to.

ApocalypseShadow73d ago

Where's the 2D love? Like Strider and Bionic Commando Rearmed? Some of my personal Remake favorites.

LightofDarkness73d ago

Those games were excellent, especially loved that Strider reboot back just after the PS4 released.

got_dam73d ago

Links awakening was fun, but it STILL runs very poorly. Slowdown all over the place.

DefenderOfDoom273d ago (Edited 73d ago )

For a 90s video game remake I would put QUAKE 2 at the top. Nightdive did a amazing job . And Machine Games added awesome new content.

Soy73d ago

Dead Space over Mario All-Stars, esp since All-Stars was just a graphical upgrade. Otherwise.....can't quibble much with that list.