It was an experiment, for sure. And one that almost could have ruined the entire thing. Which is a downright shame, because the actual content held by the conference was incredible. Maybe even the best of E3. But that format. Especially after the high point that was Microsoft’s conference, Sony’s, which is usually the most talked-about event at E3, was almost eclipsed.
Available right now, Stasis: Bone Totem from Feardemic looks to deliver a mysterious new gaming experience to Xbox, PlayStation, Switch
RPG Site: "When we had the chance to play the upcoming Visions of Mana earlier this month, Square Enix was kind enough to offer us a chance to have a chat with the Mana Series Producer, Masaru Oyamada-san. We talked about the long wait for another release in the series, and what the goals were when developing it."
Cyberpunk 2077 and The Witcher developer CD Projekt hosted its fiscal year 2023 earnings conference, and provided details about its games and business alongside comments on the use of generative AI and licensing its IPs for mobile games.
Though this news in a way should be good new trilogy making cash taking a break from cyberpunk and all that i would like to reminded everyone that the new cdpr is pro esg. There focus going forward is to make games for everyone so the next witcher will have less everything watch the swearing/blood be political the main character might just be a woman that is trans lesbian perhaps likes dogs who knows.
see video cfo cdpr there new esg vision
https://www.youtube.com/wat...
I am a witcher fan enjoyed cyberpunk but i know the old devs are all gone the people that made red engine are all gone so this is a new team with a new visions under the esg the same esg that looks at a company like sweet baby as visionaries.
So take this news with a grain of salt as the chance of witcher 3 magic again is very low seeing how starfield removed gore to appease the masses and we are gun ho with live service. We will see what this looks like but keep your expectations low.
I mean remember how netflix wither is being handled though yes more on that teams side than cdpr but yikes.
I will leave rebel wolves site they are made up from former cdpr devs
https://rebel-wolves.com/
Though still hush hush on there new rpg.
I honestly think Cyberpunk is one of the best games I’ve played this gen. The immersion is still better than any game I’ve played in the past several years. Really glad this did well, but we all know CDPR better not bull sh*t people with fake trailer and gameplay previews or try to hide a dumpster fire last-gen version of a game.
I'd say the intermission is what killed it.
And a Dreams beta could have been announced.
Okay, just how many "SONY E3 2018 WAS TERRIBLE" articles are we gonna get?
I agree that it wasn't their best, that's because 1)we were shown Microsoft's E3 first, and 2)Sony already told us to tone down our expectations. They said that they were going to go big with 4 major exclusives, and we got them. Is them to blame for setting their expectations way too high, especially if they actually fell for those fake leaks like MH World Tundra dlc, Bloodborne 2, and Horizon 2.
To quote from Projared, you need to accept for what's on the main plate. Don't look anywhere else and just accept for what they promised on giving you. The true problem with Sony's E3 was the format, mostly due to the random music performances. I mean, they weren't terrible (and certainly no where near as cringy as EA's) but I digress.
'It' was an experiment, is meant for the presentation. That is not E3.
In a way it maybe a good thing Sony gave the finger to a traditional pre E3 conference this year. The press has been focusing on 'pacing', number of announcements, flashing lights, of pre E3 conferences and didn't even bother reporting on what was actually going on the show floors, booths, demos. Trailers etc these last few years. The previous years Sony had live streams with big trailers that the press actually figured didn't matter since not part of the conference. Focus on real news and facts at E3 rather than smoke and mirrors or cheap talk and promises.
I think the article is actually pretty fair, the pacing of the conference was poor, although once the intermission was finished with the rest of the conference was awesome.
Ultimately though, they delivered where it counts, with fantastic games that can only be experienced on PlayStation.
It's tricky because do you really want these shows to become boring or would you prefer the companies involved try new things? Sony took risks last year with the live orchestra for example and it felt fresh, impressive and was something nobody had seen before. While their attempt to mix things up didn't quite come off this year, do we really want them to stop experimenting?
"The intermission was just awkwardly placed, and awkwardly executed. Not to bag on the personalities involved, they definitely tried their best. But after the absolute high that was The Last of Us Part 2, the intermission became a serious break in momentum. It regained that momentum, sure, but it is a glaring low point in a conference that was otherwise full of high points. The question remains, why did they go about the venue change in the first place?"
The more I read about this, the more I'm convinced that right there is where the negativity crept in, and stayed in. You have a crowd comfortably seated in one room, expecting a full presentation, and then sometime in the middle, they are told to get up and walk elsewhere, completely breaking the mood of the audience. If they had kept the entire presentation in one place, I have a feeling the Sony reviews would have been more positive.